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Author Topic: Take 2 Animation software gifted to the Amiga Community  (Read 8022 times)

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Offline trilobyte

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Re: Take 2 Animation software gifted to the Amiga Community
« on: March 01, 2017, 03:50:04 PM »
Quote from: dschallock;796667
Take 2 animation software written by Geert Vergauwe has generously been gifted to the Amiga community.


When I bought a second-hand A4000T in ~2001, its former owner included his licensed copy of Take_2 with the manual, and told me to be sure and explore what a powerful and magical program it is.  He and a creative partner had professionally been making line-test animations with it.  For some reason, I was always intimidated by its interface, and put off learning it until recently.  It truly is one of the greatest animation creation and presentation tools on the Amiga!

I've put online the manual as it existed with my licensed copy.  The manual is ... let's say, scattershot, in this edition.  There is a "chapter 2" mentioned, with an outline of its contents, but seemingly no contents at all.  There are also buttons in the user interface which are not documented, at all, from what I can tell.  That said, there is still much to learn from reading the manual cover-to-cover.

Here's the URL to the manual:  https://archive.org/details/take2manual

It's also worth mentioning that Take_2 includes a script to load its animations onto a PAR running version 2.5 or higher.

A couple of things I haven't figured out:

* the three little buttons that look like boxes with legs on the digitizer screen
* what are the supported resolutions for the frameboard?  Sometimes I can't use the frameboard because it says unsupported resolution
* the spacebar is listed as clearing your selection, and sometimes this is the case, but othertimes it has moved cells from one level to another
* the button on the cells panel in the middle row and right column -- not sure what it does

Other things I will probably have to learn through exploration, like whether I can combine two pictures with 8-color palettes and have the program automatically merge them into a 16-color palette...?
Amiga user since \'96, when I could finally afford one
Commodore 8-bit since before I could tie my shoes