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Author Topic: A History of Gaming Platforms: The Commodore 64  (Read 3799 times)

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Offline SamuraiCrow

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Re: A History of Gaming Platforms: The Commodore 64
« on: October 30, 2007, 02:50:17 PM »
@vulture

Most C64 games used a text mode for their games by reprogramming the character set to be graphical tile maps.  As the authors of the C64 version of the Great Giana Sisters found out, you can actually mix high-res and multi-color characters on the same display depending on the color selection of the character.