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Author Topic: Is There A Demo Of Quake II  (Read 4963 times)

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Offline JLF65

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Re: Is There A Demo Of Quake II
« on: December 12, 2005, 05:21:44 AM »
I used to run Quake 1 on my 50MHz 060 A4000D. I had a CyberVision3D card (Virge DX GPU), so I had to keep the resolution down below 640x480 (I liked 480x360... that was pretty nice). It ran rather well, but it did it's own drawing. It didn't use hardware 3D... which was good because the CV3D was a real dog. Quake 2 was where id switched to relying on hardware 3D.
 

Offline JLF65

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Re: Is There A Demo Of Quake II
« Reply #1 on: December 18, 2005, 09:06:37 PM »
@adonay,

The CPU is fine. Way plenty for Q2. The BVision is a Permedia 2 GPU, and while it isn't as good as the Voodoo3, it should be fine for Q2 as long as you don't harbor ridiculous expectations, like doing 60FPS at 1280x1024. The benches I've seen on PCs are 20-30FPS at 640x480.

The Permedia 2 was meant to compete with the Voodoo2, with the Permedia 3 competing with the Voodoo3.

By the way, Quake 3 does run on the Permedia 2, but generally only at about 1/2 to 2/3 the speed of Q2 with the same settings. With the release of the Q3 code last summer, maybe the Amiga might see a version sometime this coming year.
 

Offline JLF65

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Re: Is There A Demo Of Quake II
« Reply #2 on: December 19, 2005, 05:47:46 PM »
Quote
PPC wrote:
I also played it on my A1200 with blizzard ppc (040/25 with 240Mhz ppc,128 MB+bvision) and the optimal res is 512*384*16
for an A1200 with this config. but don't go multiplayer/online it will get pretty slow on ya if there are a lot of players in a level (more then 10) 640*480*16 was to hard on the Old permedia 2 with Q2.


Hmm, probably because the PPC board's PCI interface is clocked at 25MHz instead of 33, and doesn't support burst cycles (not that I'm aware of at least). Anyway, you might also try 480x360. I rather liked that resolution on low-end video cards with games.