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IF (UAE) THEN // don't bother reading VPOSR on WinUAE. No point. ELSE // take VPOSR into account when drawing realtime gfxEND_IF
I claim that it's possible to emulate an Amiga or a A800 percectly accurate
I suggest you throw away all your amiga games as they all use double buffering... Have you ever writen a game on an Amiga?
no double buffering will look like crap... All blitter ops will look nasty