Really? I discovered the exact opposite. Nearly every single game I used to like back then looks and sounds better on the Atari. I think there are only 2 or 3 C64 games that are worse or unavailable on Atari.
I think this is because most of the 8-bit games I liked were made in 82-84. Most of the popular C64 games were made after 1985 and by that time I was losing interest in 8-bit. After that, I moved to Amiga - which gave me that old Atari feeling of amazement that the C64 never did.
R U fricking kidding me? Do you require screen shots and/or glasses?
I don't mean to be a smart ass, but you'd have to be blind not to recognise and see the difference between the two.
Name one arcade translation (graphics and sound) that's better on the A8 than the C64.
Really quick here and from what I've played, ALL of these are leagues ahead of the A8 conversions:
Tapper
Joust
Moon Patrol
Star League Baseball
Gorf
Wizard of Wor
Space Invaders
Donkey Kong - r u flacking kidding? a comparison?!? lol
Juno First
Gyruss
Popeye
Q*Bert - another obvious one
Robotron
...even Minters shite Defender/ESB clone (revenge of mutant camels) is better on C64.
What else do you want, screen shots of both side by side? lol That can be arranged... lol
I'm talking mostly about the sprite graphics. How they're multi-coloured. Even the 2600 in most instances has multi-colour player/missiles. In arcade conversions, seems like lazy programming techniques on the A8. Either that or the machine just wasn't cut out for it.