The reason why OS 4 has taken so long has nothing to do with moving 68K to PPC.
The fact that you can simpy recompile 68K code for PPC still stands.
The fact of the matter is that our design and especially the emulation concept is by far superior to other solutions currently available on the market which use some kind of sandbox approach.
In fact, quite a few MorphOS adepts went on record to state that it couldn't even be done.
Well, it has been done although it has taken us far longer that we would have liked.
During the OS 4 development period, Hyperion has only needed to generate sufficient revenue from other projects to keep development going.
In fact, we ported 2 Mac titles, 1 Amiga title and did the firmware for the AmigaOne hardware.
We have also been confronted with companies defaulting on their contractually agreed payments and royalties to us which have further added to the problem.
Still, if you consider how long MorphOS has been in development, we're still doing very well.