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Author Topic: The GP2X Wiz  (Read 5846 times)

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Offline motorollin

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Re: The GP2X Wiz
« on: June 14, 2009, 02:44:09 PM »
I've got the original GP2X and UAE4All is brilliant. It's fast enough to play Nebulus and Ruff 'n' Tumble and probably more demanding games. It's really smooth, and probably even better on the faster Wiz.

I also use a SNES emulator and can run Donkey Kong Country at almost full speed. The GP2X is absolutely brillant for emulators before you even get started on the native games.
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline motorollin

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The GP2X Wiz
« Reply #1 on: June 18, 2009, 06:44:21 AM »
Quote from: Gebrochen;511930
I saw one in action at one of the amiga meets, and it seemed to be working fine for the short moment I had it in my hands.


Does UAE work on the Wiz then? I recently read on the GP32x forum that it hadn't been porter. I thought this was strange since I was under the impression that the Wiz is backwards compatible with GP2X software. I was assuming that emulators must do something low level which makes them incompatible with the new hardware. Did you see it working?
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10