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Author Topic: Tower 57 Kickstarter - AOS and MorphOS confirmed  (Read 2107 times)

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Offline slaapliedje

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Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« on: August 24, 2015, 01:58:49 AM »
Quote from: Blizz1220;794454
@Thorham

On the positive side if it's ported to Aros can we expect
Aros68K port ? I was also wondering would this game be
possible on classic with fast 060 RTG and with .Mods instead
  .Oggs i have to admit.Coded in C++ I meant.

That's more along the lines I was thinking, 060 with RTG may be able to handle it.

I wouldn't think an 030 could, but an 060?

I just checked and it only has 9 days to go, and doesn't look like it's met the goals for Amiga version.

slaapliedje
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Offline slaapliedje

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Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« Reply #1 on: August 24, 2015, 03:17:30 PM »
From my understanding of the way Kickstarters go, IF it meets the stretch goal, then they'll add X feature.  So far it looks to be quite a ways for it to reach the 'Port for Amiga' goal, though they've stated they'll do it?

So not entirely sure.  I'm going to back it now.  Not that I have an Amiga that'll run it (unless it'll run in UAE, since I now have OS4 installed in FS-UAE and WinUAE).  But then it'll play in Linux and supporting Amiga, so I'll support it.

slaapliedje

P.S. I love Chaos Engine, but has anyone actually ever beaten it?  Game is a pain in the butt!
A4000D: Mediator 4000Di; Voodoo 3, ZorRAM 128MB, 10/100mb Ethernet, Spider 2. Cyberstorm PPC 060/50 604e/420.