Amiga.org
Amiga computer related discussion => General chat about Amiga topics => Topic started by: orb85750 on September 14, 2011, 04:41:28 AM
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Are there significant compatibility problems with software when using a 68060 accelerator? In particular, I'd like to know about the Blizzard 1260 (for the A1200) and the Apollo 3060/4060 (for the A4000). Is it best to have a separate games machine that uses stock processors & libraries?
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Are there significant compatibility problems with software when using a 68060 accelerator? In particular, I'd like to know about the Blizzard 1260 (for the A1200) and the Apollo 3060/4060 (for the A4000). Is it best to have a separate games machine that uses stock processors & libraries?
most whdload games I tried are fine. in fact, I can't remember any that failed.
if some don't work, they'll probably make a new slave version sooner or later.
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I have an Apollo 1260 and Cyberstrom 2 68060 A4000. Both have a tonne of whdload games. all run without problems. You will have some incompatibility with old games. disable the blizzard by holding '2' at boot.
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What if I'm not using whdload? Sounds like it's a good idea to keep an A500 or A2000 for OCS games and a stock A1200 for AGA?
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What if I'm not using whdload? Sounds like it's a good idea to keep an A500 or A2000 for OCS games and a stock A1200 for AGA?
many games did not run off workbench, and were written to run on 68000, 68020 code. So if you run off floppy, you'll likely have problems. You can then try degraders eg tude, boot in ocs/ecs mode (hold two mouse buttons at boot), and again hold '2' on boot up. IMO whdload is a godsend and essential, worth the registration easily.
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What percentage of all Amiga commercial games is supported by whdload? (roughly)
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HOL knows over 2500 whdloadized games
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use webarchive or equivalent wayback machine on this site : http://www.geocities.com/Area51/1739/1260.html