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Author Topic: Amiga Emulator Reaches iPhone  (Read 7711 times)

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Offline DonnyEMUTopic starter

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Amiga Emulator Reaches iPhone
« on: January 26, 2011, 06:10:44 PM »
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Offline ognix

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Re: Amiga Emulator Reaches iPhone
« Reply #1 on: January 27, 2011, 11:22:50 AM »
Surely a nice job: everything seems to run smooth (which is VERY important for an Amiga feeling).
But generally I'm very skeptic about the "touch interface" in general, especially for playing games, classics even more.
I won't feel good with such kind of controller...

I had a touch phone (ok, not the iPhone but a basic LG Cookie) and after few months I sold it, mainly because touch is fancy, but far from being comfortable in the long run, from what I expect from a phone (eg. one-hand-operation only, preciseness of operations).

Anyway it's a good job!
Merry compliments for 68k code ARM optimized!
 

Offline motorollin

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Re: Amiga Emulator Reaches iPhone
« Reply #2 on: January 27, 2011, 08:05:36 PM »
Hopefully the developer is negotiating a license for a Kickstart image to be included. I can see a lot of 1 star app store reviews if people realise they have to go looking for a ROM image...

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moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline jay

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Re: Amiga Emulator Reaches iPhone
« Reply #3 on: January 27, 2011, 10:21:57 PM »
wish i could afford an iphone! looks very cool though. It gets people talking about the amiga again.
 

Offline motorollin

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Re: Amiga Emulator Reaches iPhone
« Reply #4 on: January 30, 2011, 12:20:01 PM »
Quote from: jay;609947
wish i could afford an iphone! looks very cool though. It gets people talking about the amiga again.


Everyone can afford an iPhone. You just haven't sold enough organs yet ;)

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline nicholas

Re: Amiga Emulator Reaches iPhone
« Reply #5 on: January 30, 2011, 02:14:29 PM »
Quote from: motorollin;610789
Everyone can afford an iPhone. You just haven't sold enough organs yet ;)

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How old fashioned!

I think 1997 was the last time I had to pay for both my phone AND the contract.
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Offline Piru

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Re: Amiga Emulator Reaches iPhone
« Reply #6 on: January 30, 2011, 03:49:55 PM »
Quote from: motorollin;609913
Hopefully the developer is negotiating a license for a Kickstart image to be included. I can see a lot of 1 star app store reviews if people realise they have to go looking for a ROM image...

--
moto
Apple doesn't allow generic emulators for iPhone anyway, so this is a moot point. Such emulators are only possible via jailbreaking.

Floppy bootable trackloading games are easy to hack to work without full KS ROM.
« Last Edit: January 30, 2011, 03:52:39 PM by Piru »
 

Offline odin

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Re: Amiga Emulator Reaches iPhone
« Reply #7 on: January 30, 2011, 03:56:56 PM »
The person who hacks a 9-pin joystick port on the iDevices wins a prize. Only that way would the games actually become playable...

Touchscreens are useless as a control device for action games.

Offline motorollin

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Re: Amiga Emulator Reaches iPhone
« Reply #8 on: January 30, 2011, 04:19:05 PM »
Quote from: Piru;610837
Apple doesn't allow generic emulators for iPhone anyway, so this is a moot point. Such emulators are only possible via jailbreaking.

I'm aware that emulators aren't allowed, but there was a recent project discussed on this site about a developer who was going to try to get an Amiga emulator on the App Store. I think if it only plays specific games (like the C64 emulator on the App Store) then Apple will allow it, since they can test it and predict what will happen when users run it - unlike a totally open emulator.

Quote from: Piru;610837
Floppy bootable trackloading games are easy to hack to work without full KS ROM.

Ok, so perhaps the emulator would be bundled with games which don't need KS.
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline motorollin

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Re: Amiga Emulator Reaches iPhone
« Reply #9 on: January 30, 2011, 04:19:43 PM »
Quote from: odin;610838
The person who hacks a 9-pin joystick port on the iDevices wins a prize. Only that way would the games actually become playable...

Touchscreens are useless as a control device for action games.


http://icontrolpad.com/

:D :D :D :D :D
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline Piru

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Re: Amiga Emulator Reaches iPhone
« Reply #10 on: January 30, 2011, 04:23:36 PM »
Quote from: motorollin;610842
I'm aware that emulators aren't allowed, but there was a recent project discussed on this site about a developer who was going to try to get an Amiga emulator on the App Store. I think if it only plays specific games (like the C64 emulator on the App Store) then Apple will allow it, since they can test it and predict what will happen when users run it - unlike a totally open emulator.
Well from quick read I understood they will be selling standalone "applications" that include the emulation and the specific game, not full emulator.

Quote
Ok, so perhaps the emulator would be bundled with games which don't need KS.
Or they hack the trackloader to work without KS rom (many games already work out of the box with the KS ROM replacement included with UAE, but even if they don't it's usually trivial to hack the trackloader to work).
 

Offline ChaosLord

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Re: Amiga Emulator Reaches iPhone
« Reply #11 on: January 30, 2011, 04:29:02 PM »
Quote from: Piru;610848
Well from quick read I understood they will be selling standalone "applications" that include the emulation and the specific game, not full emulator.
Even when limiting the emulator to a single game, Steve Jobs, in his infinite wisdom, still won't allow any sort of JIT to be used.
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline Acill

Re: Amiga Emulator Reaches iPhone
« Reply #12 on: August 13, 2011, 06:10:17 PM »
I've seen the emulator in reviews and it looks great. I'm even working with the author to show it off this year at Amiwest. With luck I'll be able to do it. So far the couple games released using it work perfectly and are very nice to play on both the iPad and iPhone.
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