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time to code some lame stuff
time to code some lame stuff
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Description: stormc4, powericons & newcli with *[esc setup :)
(karlos , i take your config, thanks :) ).
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Posted by: kas1e at November 01, 2005, 02:32:09 AM

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Comments (8)

January 23, 2008, 11:59:37 AM
Counzeto, nope.. tests with StormC was only tests. Vague was done on vbcc/sasc + old version of golded. On final stage it was on winuae, reals amiga was used only for tests of speed and so on.
November 13, 2007, 06:31:59 PM
so this is the environment you coded the vague zine ?
April 03, 2006, 03:30:03 AM
ouch - the taboo GOTO methodology...
November 02, 2005, 09:50:55 PM
Voiding returns is not necessary in any version of C, it's just for human reading purposes. In this case, printf() actually returns an int. If you do

(void)printf("lo bob\n");

you are making it obvious that you are not interested in the return value or that you are ignoring it.

Of course, just writing

printf("lo bob\n");

is just as obvious IMHO :-)
November 02, 2005, 07:53:18 PM
"void for printf ? for what ?"
Show that know what you're doing by ignoring return value from printf... sorry, just me being pedantic :O)

"newline for the initial curly bracket!" ?:)
... this is religion dude! Will not even discuss the newline, it should be there. Period! :O)
November 02, 2005, 05:21:16 PM
void for printf ? for what ? and what about "newline for the initial curly bracket!" ?:)

yea, thanks.
November 01, 2005, 09:49:49 PM

I dunno what you are coding but I suggest you forget about W3D_Vertex and use Warp3D v4 vertex array methods. You can define your own vertex format then, with a choice of coordinate, texture coordinate and colour formats.

They are typically a good bit faster :-)

BTW, there is nothing wrong with 'goto' used in the right context, even in C++ (provided you dont jump past any initialisers).
November 01, 2005, 05:52:53 PM
I can see those evil goto's from far, far away... And you missed a newline for the initial curly bracket! And, don't you know you should (void) those printf's? ;O)

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