Hi,
I've been working on a video project that involves a sort of moon base setting. I was initially going to build physical models, but due to the physical space that required decided to do my first ever major project in 3d modelling. I've been learning Aladdin4d, but this by far the most detailed project I've ever had to do with it.
The animation involves a sort of lunar base with several connected buildings, a communications tower, external power reactor, landing pads, lunar rover vehicles and a sort of lunar hopper vehicle. All the models were hand-modelled from scratch by me.
Anyway, I thought I would upload some "in-progress" images just for fun. Please note - THESE ARE NOT FINAL - they are just the
unshaded, untextured, un-surfaced polygon models, with no colour added. So all the little polygon facets are visible and not blended, and there are no light sources (or even a lunar ground) added.
Just thought I'd upload this because we don't hear about many Amiga 3d modelling projects done with classic software anymore. Aladdin has quite a learning curve, but from what I've seen it's quite powerful, and runs on a "modern" amiga OS installation very well.
These are just some thumbnails rendered at fairly low resolutions. Aladdin can render at hi-def TV resolutions and beyond (which is what I will do for the final animation).
You need to click on the images to enlarge them.


