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Author Topic: Game programming on the Amiga  (Read 2825 times)

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Re: Game programming on the Amiga
« on: February 06, 2004, 11:17:01 AM »
SDL is vital for any Game development.

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Re: Game programming on the Amiga
« Reply #1 on: February 06, 2004, 11:38:24 AM »
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lempkee wrote:
bloodline: not os o3.x , unless if you want it to be 1 fps stuff ..


If you are working on a Real Amiga then you have to hit the hardware if you want decent results anyway.

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Re: Game programming on the Amiga
« Reply #2 on: February 06, 2004, 12:08:10 PM »
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MagicSN wrote:
Hi!

I do not agree. Quake 2 for example does not hit the hardware, and nobody would call it slow, right ? :)

It always depends on what you are doing. For a certain kind of 2D games hitting the hardware (== directly using Blitter/Scrolling tricks or such) can have advantages, but if it is for example a 3D Game you have no advantage whatsoever there... even if you hit the hardware you only can just refresh the display... no "magic" to be found there...

Steffen


If your machine can run Quake2 then it can run SDL... :roll:

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Re: Game programming on the Amiga
« Reply #3 on: February 06, 2004, 12:23:02 PM »
SDL = Simple Directmedia Layer.

It is a platform independant way to access a computers Graphics, Sound and other misc hardware.

A program witten using it can be compiled to run on almost any platform.

It is very fast as it always uses the fastest possible method to use the hardware.

It also supports OpenGL for 3D :-)

Physically SDL is a shared Library, sdl.library, and it is acess in the same way as the graphics.library, the advantage it has over the graphics.library is that it supports modern Hardware and is available for most operating systems.

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Re: Game programming on the Amiga
« Reply #4 on: February 06, 2004, 01:00:55 PM »
And Simple Networking as well :-)

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Re: Game programming on the Amiga
« Reply #5 on: February 06, 2004, 03:15:08 PM »
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Karlos wrote:
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bloodline wrote:
SDL is vital for any Game development.


I don't like SDL much personally. An alternative would be a good thing...

...;-)


I've found it invaluble, speeding up the time taken to get ideas from paper to live working err... puppies... :-?