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Author Topic: Adoom recommended specs  (Read 1836 times)

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Offline NovaCoder

Re: Adoom recommended specs
« on: October 24, 2012, 10:51:38 AM »
No but to be honest the Indivisions chunky mode is a bit slow, I think ECS's HB mode will be faster
You will of course be able to play DOTT with Scumvm ECS :)
Full throttle is out of the question though, it originally needed a 486 dx66
« Last Edit: October 24, 2012, 11:51:23 AM by NovaCoder »
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoder

Re: Adoom recommended specs
« Reply #1 on: October 24, 2012, 09:57:51 PM »
Quote from: desiv;712466
HB?  
Is that something special the Indivision does or are we just talking Extra Half Bright?

Shouldn't Graffiti mode be faster?
(Not sure, haven't tried, but that's what I thought it was designed for..)

In the readme for ADoom, it mentions Indivision GFX mode, which I'm thinking would be Graffiti???

desiv

No it's not Graffiti, it's another chunky mode (also used for the ECS RTG driver)
Like I said it is a bit slow, ECS Graffiti is even slower
AGA Graffiti is the fast one :)
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoder

Re: Adoom recommended specs
« Reply #2 on: October 25, 2012, 12:00:09 AM »
Quote from: desiv;712506
Interesting..
So, that does bring up a side question..
Was the whole "we don't have chunky so we can't compete" just overdone??
It sounds like chunky isn't all that big a deal after all...

desiv


I guess you could say that you need more than chunky graphics to do fast 256 color 320x200 displays with the ECS chipset.  

If AGA had been introduced with chunky graphics then I'm sure we'd have seen decent DOOM ports a lot quicker than we did.

I don't expect Graffiti to add much speed to my 320x200 AGA ports (which currently use C2P) but I hope that Jens will include a chunky 640x480 mode to the Indy AGA Mrk2 which will finally allow me to bring games like Broken Sword to AGA :)
Life begins at 100 MIPS!


Nice Ports on AmiNet!