I'm new to the Amiga but I know that new classic games are being created by users and such for classic consoles like the Vectrex etc... I have actually bought these carts and played them. I'm such a sad case:( lol
LoBai
you're not a sad case!
I am only 21 and I program on Commodore 64s and stuff for fun, and buy homebrew stuff.
I agree. When I first caught the subject heading of this thread, I thought it would be nice if there were more ports of classic gaming to Amiga. Getting back into the 8-bit stuff (which I believe are some of the best games ever), I'd love to see Amiga ports of:
Montezuma's Revenge
Pinball Construction Set (EA was supposed to release this)
Conan
Miner 2049'er
Star League Baseball
...and any other 2D game that relied more on its gameplay than useless fancy visuals. I swear too that often times, the gameplay on 8-bit (Atari and Commodore) seems tighter. More playable and snappier somehow. There was an evolution of sorts going on (not as drastic as the N64 3D debacle) back in the late 80's/early 90's that left a bad taste in my mouth computer gaming wise. Sure, the Amiga has a lot of great games, but not enough of the older type classics as listed above. And the few decent ports that have been made (Donkey Kong comes to mind) lack in gameplay and feel. Guess that's why we need to keep our 8-bits around! lol
I am entertaining the idea of porting my PC Engine game to the Amiga when completed (Its a clone of Berzerk), but I'd first need to locate the proper Amiga libraries and stuff. Im a total Amiga n00b, but if there are some C game libraries for the Amiga, it might be doable!
I could even put together MOD versions of the PSG music.
Im getting C programming setup on the AmiKit I setup. I have an environment .hdf but id like to get GCC/stuff working in AmiKit instead of booting into a separate environment.
I think keeping games true to the system itself is alot cooler than back-porting newer games just to see...