Having recently discovered old alpha code of a text adventure I started working on a few years ago I kind of wonder: Is there still any interest in new, commercial text adventures?
The interactive fiction in question is about someone revealing a path into a rather quirky fantasy world full of strange creatures (including but not limited to trolls, goblins, wizards and warriors).
The game would cost 1 euro as a download and if the it can garner enough interest (let's say 30 people) I'll also do a CD version.
The platforms I would be targetting are: AmigaOS3.x, AmigaOS 4.x, AROS, MacOSX, Windows and Linux.
A demo will be posted later today and will require a valid Glulx interpreter (the main reason I can't do a MorphOS release)