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Author Topic: Quake 2 Amiga  (Read 6381 times)

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Offline MagicSN

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Re: Quake 2 Amiga
« on: November 04, 2002, 10:22:39 PM »
If you already have some sort of Amiga PPC Hardware it's really enough for the game. No AmigaOne required to play this game.

Steffen Haeuser
 

Offline MagicSN

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Re: Quake 2 Amiga
« Reply #1 on: November 04, 2002, 11:05:16 PM »
No, A1 version of Quake 2 is not ready, only the
OS 3.x version (which will also run on OS4) up to now. An OS 4 Update for Quake 2 will be done later...

Steffen Haeuser
 

Offline MagicSN

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Re: Quake 2 Amiga
« Reply #2 on: November 05, 2002, 12:39:14 AM »
>>How much did you pay for it?
>It was £30 for the Hyperion disk and a PC >version of the game bundled

I don't know the usual UK game prices as well, but at least in Germany it is cheaper - now, when it is introduced to the Amiga market - than even old Amiga games like Heretic II (several years old) cost NOW. I guess it will be the same in UK too ?

And that's for a newly released title. Other newly released titles are more expensive (compare the prices of Quake 2 and Tales of Tamar and Software Tycoon)

Price calculation was a bit "tight" for Quake 2 due to the price of the Quake 2 Data CD (which we had to prefinance) and such. Also there are of course dealer margins, and at lowerprice-games you have to be careful - not that in the end your calculation does not work out.
>might be able to buy the
>Hyperion disk alone, not sure of this >though.  You do get a load of
>mods as well though.

At least currently this is not possible.
Only both Amiga port and PC CD together are
available.

Remember: We had to prefinance the Q2 CDs.

>Hyperion have included an option for CD32 >pads and the PSX port

Input Devices supported: Mouse (including Mousewheel), Keyboard, PSX Port, CD32 Pad,
PC Analog Joystick (would make a bit a strange device for Quake 2, though :) ).

Sound supported: Paula or AHI

Graphics Supported: 3D Accelerated or Software Renderer

Steffen Haeuser
 

Offline MagicSN

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Re: Quake 2 Amiga
« Reply #3 on: November 05, 2002, 01:26:29 PM »
Well, Q3 is already ported for Linux and MacOS, and a port for Amiga alone would be too expensive. The only chance would be if id eventually release the source-code (I do not think this will happen before end of 2003 if at all). And even then, if we'd go into another port of a released-Source id-game would depend on the sales we get with Q2 now I'd say :)

Steffen
 

Offline MagicSN

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Re: Quake 2 Amiga
« Reply #4 on: November 05, 2002, 04:29:43 PM »
odin: Exactly, the Mods need to be recompiled (for Q3 if I remember right it's again download and run).

So it's like for Heretic II for Quake 2 (well, same engine).

In the meanwhile there are 61 Mods ported to AmigaOS, which of course does include nearly all important Mods.

You can run server-side Mods even when no ports exist (if the Server is a PC), but most Quake 2 Mods being played (with some popular
Server-side Mods being the exception) are not only Server-side and need to be ported. Mods like (all already ported) ChaosDM, ActionQuake, The Weapons Factory, Battle of the Sexes, StarTrek Quake 2, Star Wars Quake 2, Headhunters, Gloom.

Steffen
 

Offline MagicSN

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Re: Quake 2 Amiga
« Reply #5 on: November 05, 2002, 11:58:49 PM »
odin: No, Team Fortress never existed for Q2.
There is an unofficial Mod "Team Fortress: Project X" for Quake 2 though (ported :) ) and there is "The Weapons Factory" which is probably *t h e* Team Fortress Clone for Quake 2 (it has even some VERY Team-Fortress-like Maps). It's one of the larger Mods BTW... 30 MB archive or something like that if I remember right. There are several more Team Fortress Clones also (Rip 2, WarMod,...), all of them ported (also "The Weapons Factory" of course).

SidMan: Probably an effect of one of those
optimizer settings. Maybe gl_dynamic 0 on your machine ? Or gl_flashblend or something like that ? I am not sure myselves right now which of the options caused this effect, hehehe :) You might wish to ask Christian Michael, he's the ref_gl.dll wizard :) (and ref_glnolru.dll too, of course)

Steffen