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Author Topic: New AGA SDL Development  (Read 35926 times)

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Offline utri007

Re: New AGA SDL Development
« on: May 08, 2013, 08:27:10 AM »
What you need to rewrite depends a game. I would say that with Descent there will be quite fwe SDL stuff left, you will need to rewrite 3D routnes anyway, with Zelda it could be much easier and more meaningful.

But please note, that 68k is very weak cpu nowadays, so every frame counts. I really wish that you succeed, but I have some doubts how it will perform.

Nothing is more annoying that app/game that works... almost. They are just proof of consepts, not a usefull games/apps. Another point is that you purpose is port software for real amigas and is not meaningful to have game that requires 060/64mb when it should work just fine with 030/16mb
ACube Sam 440ep Flex 800mhz, 1gb ram and 240gb hd and OS4.1FE
A1200 Micronic tower, OS3.9, Apollo 060 66mhz, xPert Merlin, Delfina Lite and Micronic Scandy, 500Gb hd, 66mb ram, DVD-burner and WLAN.
A1200 desktop, OS3.9, Blizzard 060 66mhz, 66mb ram, Ide Fix Express with 160Gb HD and WLAN
A500 OS2.1, GVP+HD8 with 4mb ram, 1mb chip ram and 4gb HD
Commodore CDTV KS3.1, 1mb chip, 4mb fast ram and IDE HD
 

Offline utri007

Re: New AGA SDL Development
« Reply #1 on: May 15, 2013, 06:20:16 PM »
Crumb: Would money change your mind? I belive it would be possible collect a boynty?

You do agree that Netsurf is only realistic browser to real 68k Amigas? How much time you would need to at least to say how hard/time hungry it would be to port
ACube Sam 440ep Flex 800mhz, 1gb ram and 240gb hd and OS4.1FE
A1200 Micronic tower, OS3.9, Apollo 060 66mhz, xPert Merlin, Delfina Lite and Micronic Scandy, 500Gb hd, 66mb ram, DVD-burner and WLAN.
A1200 desktop, OS3.9, Blizzard 060 66mhz, 66mb ram, Ide Fix Express with 160Gb HD and WLAN
A500 OS2.1, GVP+HD8 with 4mb ram, 1mb chip ram and 4gb HD
Commodore CDTV KS3.1, 1mb chip, 4mb fast ram and IDE HD