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Uh oh. I thought the delay was there in order to make things working properly from the start? I guess we were wrong.
The FPGA can be reprogrammed in several ways, and in some way directly from the CPU too.Taking as an example the custom hw emulation, an additional little board connected to the 80 pin expansion slot may reprogramm the FPGA (the jtag pins are replicated there)This little board may provide additional joystick ports, aga/audio output etc..Another way to reprogram the FPGA with the CPU is using 4 GPIO pins connected to the FPGA JTAG connector.I'm currently pondering to modify U-Boot to allow developers to use such technic.No, the additional info how the FPGA is connected to the onboard buses includes how to not "brick" the board.
What would be the point, dont say for running classic games from AOS4, because that as far as I can work out, and I could be wrong, would not be feasible/worth the effort
+1 HA! HA! he has been all over the place today doing " DAMAGE " controll....