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Author Topic: What makes the -playability- of a game?  (Read 1773 times)

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Offline GadgetMaster

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Re: What makes the -playability- of a game?
« on: August 03, 2003, 10:00:35 PM »
Quote

Im>bE wrote:

....... Another would be to make the character smaller
so that one can see more enemies in the visible world much easier. Cannon Fodder does that.


Cannon Fodder is one of my favourites.
I don't know what makes it so addictive but I shall try to pinpoint some of the things that combine to make an overall enjoyable game.

* Simple controls
* Simple to understand
* Contains Humour
* More than one way to accomplish tasks.
* Nice visuals (3D ? what 3D??)
* Nice sounds (Very simple yet atmospheric)
* And probably many more things.

I sometimes like to do crazy things in games like jump off a cliff on purpose just to see what happens. I hate games that make the environment too restricted.

If you are going to write a game then I would reccommend that you start with a clone of Cannon Fodder with Online/Network playability. I am sure it would be popular. ;-)  :-D