Welcome, Guest. Please login or register.

Author Topic: BOH: A short review  (Read 4724 times)

Description:

0 Members and 2 Guests are viewing this topic.

Offline Ruud

  • Sr. Member
  • ****
  • Join Date: Jul 2002
  • Posts: 317
    • Show all replies
Re: BOH: A short review
« on: April 23, 2009, 03:47:08 PM »
Quote

If BOH generates enough interest - and it hasn't until now :-( - I plan to release the full developer's documentation that will illustrate how to create levels, themes and also additional translations ;-)
saimo


I'm sorry to hear BOH hasn't generated the amount of interest you hoped.  It really is such a nicely presented package. You've obviously gone to a huge effort on both the game and on the presentation.  
Maybe a playable demo included with an issue of Amiga Future would help?
"We live, we die, we laugh, we cry"
 

Offline Ruud

  • Sr. Member
  • ****
  • Join Date: Jul 2002
  • Posts: 317
    • Show all replies
Re: BOH: A short review
« Reply #1 on: April 23, 2009, 03:49:06 PM »
@motorollin

Nice review, pretty well sums up everything I would say about the game.
"We live, we die, we laugh, we cry"
 

Offline Ruud

  • Sr. Member
  • ****
  • Join Date: Jul 2002
  • Posts: 317
    • Show all replies
Re: BOH: A short review
« Reply #2 on: April 23, 2009, 04:28:05 PM »
Quote

saimo wrote:
At the moment, a demo is not possible for the reasons explained in the FAQ of the website.


Oh yes I see.  I must admit I only skimmed through the site before ordering.
Ok so a playable demo with Amiga Future is a no go but will they be reviewing it?
"We live, we die, we laugh, we cry"