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Author Topic: Duke Nukem 3D  (Read 5940 times)

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Offline trekiejTopic starter

Duke Nukem 3D
« on: June 05, 2014, 07:17:11 PM »
Since I can not post at Aros-exec for some reason.

Thanks BsZ, I downloaded the aros archive version of Duke3d and it works great.

Cavemann:
I downloaded HRP 5.3 and extracted the two files out of autoload and put them into duke3d. I get some errors for fonts but hrp does work. my machine gets about 100 fps.
Sometimes it gets as low as 50 fps, not often as far as I can remember.

The LRP looks good too. I am thinking of making a separate directory for it.
Amiga 2000 Forever :)
Welcome to the Planar System.
 

Offline trekiejTopic starter

Re: Duke Nukem 3D
« Reply #1 on: June 05, 2014, 07:18:42 PM »
I wanted to post this the other day.

When I post it says invalid submission. You might have exceed time limit, or similar.

BSz:
Thanks, I got the new 3d Duke. I will try it tonight.
I like fuhquake better than glquake. Great job.

Caveman:
Thanks, I will try the stack.

all:
I have not tried the HRP.
I got the faq for it.
I hope it is not for eduke32 only.
Maybe someone can also port it too.

Is it possible to pass arguments to agp.hidd.
My Jetway K8T8AS mother board does not like agp.hidd.
I wish I could pass something to it during boot.
How well does agp.hidd work.
I do not seem to really need it.
I have to install it and move it out of the drawer then reboot.
This machine has the NV 6600 GT.
I am going to run Duke 3d at the most difficult setting.
Then go into "no damge" or similar to check the frame rate.
Duke3d seem to run at 300 to 400 fps. When it locked up it had 90 or 900 fps.


Xdelusion:
Sorry to hear about the card not working.  

__________________
Amiga 2000 Forever :)
Welcome to the Planar System.
 

Offline trekiejTopic starter

Re: Duke Nukem 3D
« Reply #2 on: June 05, 2014, 07:30:41 PM »
I would like to add that my sound cards works fine. It detects fine in PCI slot number 1 plays sound fine. In the second slot of a micro atx mother board it detects fine but will not play sound.
Amiga 2000 Forever :)
Welcome to the Planar System.
 

Offline trekiejTopic starter

Re: Duke Nukem 3D
« Reply #3 on: June 06, 2014, 10:44:19 PM »
I do use HRP 5.3 with the Aros Archive Duke3D and LRP from Proasm.
I get a font problem in console but do not see it during game play.
Prosasm hrp seems to be an update according to the readme.

With XP and eduke32 I get some pausing but other than that it seems to be ok.
edit:
I also loose mouse pointer.
xdelusion:
Congrats. on the 9800 GTX+.
Amiga 2000 Forever :)
Welcome to the Planar System.
 

Offline trekiejTopic starter

Re: Duke Nukem 3D
« Reply #4 on: June 06, 2014, 11:29:48 PM »
Amiga 2000 Forever :)
Welcome to the Planar System.
 

Offline trekiejTopic starter

Re: Duke Nukem 3D
« Reply #5 on: June 18, 2014, 11:30:30 PM »
Well, I put the same hard drive in my Socket 754 machine.
Using Duke3dw from aros-archives and hrp 5.3 I get 60-100 fps with a Nv 6600 GT.
I plan to get another hdd from another machine check it with my Athlon XP machine with a FX5200.
Amiga 2000 Forever :)
Welcome to the Planar System.
 

Offline trekiejTopic starter

Re: Duke Nukem 3D
« Reply #6 on: July 03, 2014, 09:43:47 PM »
I got Icaros Desktop on my Athlon XP machine with 512 MB ram.
It also has a Geforce FX5200.
With Duke3dW 4.2.2 and HRP-4.0 I get 60 fps at 800x600.
I have to go to full screen to get 1024x768. I am going to hook my HP 2009 monitior back up instead of the HP 15 inch crt that I am testing with.  When I go to start the game I get a blank screen. Maybe I just need to wait for a while longer next time.
With eduke32 and a NV 7900GS on xp home I get 4 digit frame rates. If I put my GT240 in the  some machine with the AM2 cpu I get about triple digits.
Amiga 2000 Forever :)
Welcome to the Planar System.