Hi, I'm a sort of long-time Amiga fan of about 24. I've got a couple of A500s in my bedroom, a disassembled A1000 (I took it apart to see the signatures on the inside and haven't got around to putting it back together again), a couple of monitors, a stack of software but no working mice or joysticks, which is a tragedy because I can only play pinball games at the moment. (Though I'm hoping to acquire a joystick soon, but what I REALLY need is a working mouse so I can play Lemmings, my favourite game in the whole world ever).
Anyway, I don't want the Amiga to be forgotten but I'm not really interested in emulation either, unless it can be done in a really convincing way.
I have a couple of ideas. I'd quite like to actually try to program some new A500 games myself as a hobby and mail floppy disk copies to anyone who wants them - is anyone still doing anything like that? I think it would be neat, but I'm not sure if anyone still makes the sort of floppy disks that the A500 used any more. I think there are probably a few people like me who would appreciate having something new for their Amiga, but I obviously don't seriously expect it to make any money, if I even find time for it. Doing software for an A1200 would also be neat, except I don't see the point in excluding the A500.
My other thought is that since technology has become so small, it would be relatively easy to produce an A1200 the size of a mobile phone that could be plugged into a regular monitor. It would be cheap, and there's a huge range of pre-existing software that could be miniaturised - how small could they make a disc with the storage capacity of a floppy? A quarter the size of a postage stamp?
I think they've already done something like that with the Atari, so why not the Amiga?
I have a strong attachment to old computer games. I think it's mostly nostalgia, but partly because, growing up with old computer games as I did, I'm able to see through the shiny modern graphics of new computer games. Old computer games compensated for their basic graphics by having real personality, and being made by small groups of people rather than huge companies helped a lot too. More room for personal expression.
A final question of my long rambling post (you have no idea how much I'm holding back): what software would I need to acquire to program new Amiga games, anyway? And what manuals, for that matter? And I guess I'd need a hard-drive, too... not to mention a MOUSE...