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Author Topic: ADOOM on A600 running 22-35 FPS  (Read 14163 times)

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Offline ChaosLord

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Re: ADOOM on A600 running 22-35 FPS
« on: February 09, 2015, 11:42:24 AM »
Quote from: NovaCoder;783375
Quake 2 really needs 128 MB, DosBox could probably also do with 128 MB.

NetSurf could certainly use as much memory as it can get.

It seems pointless to create new fast processor boards and then cripple them with limited FAST RAM.   Ideally you'd go for 512 MB but if that's too expensive then go for 256 MB.

If we get enough MIPS then ambitious projects like DosBox can be usable on real hardware without using an RTG card.


Total Chaos AGA needs 128MB minimum.
Total Chaos P96 / CGX needs 1024MB to 2048MB.
Ibrowse needs 2048MB
All web browsers need 2048MB
All gfx softwares need 2048MB
Professional Audio softwares need 2048MB

I agree it is a bit silly to make a superduper CPU and then just waste all its power with a tiny bit of fastram.
Wanna try a wonderfull strategy game with lots of handdrawn anims,
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Offline ChaosLord

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Re: ADOOM on A600 running 22-35 FPS
« Reply #1 on: February 09, 2015, 11:43:41 AM »
Quote from: ElPolloDiabl;783378

Although, how about the addition of virtual memory on a solid state drive? That would be a modern solution to extra memory.


It is easier to just put 2GB of ram on the card in the first place than to add an SSD with working virtual memory.
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

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Re: ADOOM on A600 running 22-35 FPS
« Reply #2 on: February 09, 2015, 11:45:38 AM »
Quote from: biggun;783374
The next generation cards are in testing and will come...
In parallel we work on making the CPU fully 68060 compatible.... But faster much faster...


:banana::banana::banana::banana::banana:
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

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Re: ADOOM on A600 running 22-35 FPS
« Reply #3 on: February 09, 2015, 11:58:48 AM »
Google needs 2048MB to display my 30 tabs and so does Ibrowse.

You know that 24bit gfx files are really huge, right?
You know that animgifs are really huge, right?
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

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Re: ADOOM on A600 running 22-35 FPS
« Reply #4 on: February 09, 2015, 12:06:38 PM »
Quote from: JJ;783385
I have stopped using chrome.  It has some major memory leaks issue.  if you leave it running with some tabs ooen will gobble up 8gb of ram.


Run FlashBlock and watch your memoryleaks and CPU cycle leaks disappear.

Flash is evil.
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

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Re: ADOOM on A600 running 22-35 FPS
« Reply #5 on: February 09, 2015, 07:49:19 PM »
@Linde

You are doing it wrong.
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

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Re: ADOOM on A600 running 22-35 FPS
« Reply #6 on: February 09, 2015, 11:03:07 PM »
Quote from: Oldsmobile_Mike;783433
Oh hell man, why stop there?  I can buy a 32GB stick of DDR3 at Newegg for $500.  Why not just SMD those chips directly onto the new accelerator?  Never mind that that would jack up the cost of the thing by at least that much.  It's a cost/benefit analysis.  ECON 100.  ;)


No.  Wrong.

The reason you don't put 32GB of RAM on an Amiga is because Amiga is just like your Phone.  It is a 32-bit computer and has a hard limit of 4GB of addressable memory space.  So the most you could realistically use on an Amiga is 3GB.

Making new accellerator cards for Amigas in 2015 that have LESS RAM than an old 1990s Amiga is lame from the consumer's perspective.  Amigas already had 256MB of ram waaaaay back in the previous century.  Going backwards is not progress, it is congress.


And btw my W7 PC has had 32GB of ram for over a whole year now.  Why can't my Amiga have 2 lousy GB?
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

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Re: ADOOM on A600 running 22-35 FPS
« Reply #7 on: February 09, 2015, 11:10:09 PM »
Quote from: NovaCoder;783435
In an ideal world then yes that would be awesome but things are not always that simple.   The OS has some issues accessing more than 512 MB and the hardware becomes more complicated to build (cost and time to develop go up).


You are getting your numbers mixed up my friend. :lol:

The issues you are thinking about happen at the 2048MB limit.  There are no 512MB or 1024MB issues.

You should edit your message. :hammer:
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

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Re: ADOOM on A600 running 22-35 FPS
« Reply #8 on: February 09, 2015, 11:23:23 PM »
Quote from: amiman99;783443
That's a lot of RAM for 99 TABS, I got Firefox running with 55 TABS, all of them accessing Web pages, not empty, and I'm only using 524MB of RAM.


I have chrome going with 44 tabs, mostly all are different websites.  REAL websites with lots of gfx.  All flash is blocked with FlashBlock.  But ads are not blocked so a lot of ram is being "wasted" with various animgifs and .jpgs + I am watching 1 episode of freely distributable Star Trek in a video player + I have some torrents going.

Total RAM usage 12.4GB

If I fire up WinUAE then it goes up to around 14.4GB

If my Bill Gates compatible personal computer is allowed to use 14.4GB then I think it is only fair to let Amiga compatible computers use a small tiny little 2GB.
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

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Re: ADOOM on A600 running 22-35 FPS
« Reply #9 on: February 10, 2015, 12:58:44 AM »
Quote from: Oldsmobile_Mike;783451
No.  Wrong.

Bank switching has been around for decades.  Or set it up as a ram disk.  Or a RAD:.  There's ways it could be used.

Also, we were pointing out with humorous over-exaggeration the absurdity of your previous claims that all web browsers/graphics programs/music programs "require" 2GB of memory.  Which is just absolutely ridiculous and not true.

You've got a bad attitude, buddy.  I get that you're some "great programmer" of a game no one can play because they don't have 2GB of memory in their classic systems.  I also understand that you've had a lot of health issues making you grumpy, but I've got metal plates and screws holding my spine together, so I'm pretty grumpy, too, but I still suck it up and play full-contact sports every day.  So if you crawled out from under your rock just to tell people they're "No. Wrong." all the time, you can go back to it.

Whatever, I'm done here.

Dude I wasn't grumpy at you.  Sorry I didn't plaster smileys everywhere.  Here this is just4u :)

I was just explaining that there are actual logical reasons why people only ask for a couple of gigs of ram for Amigas.

P.S. Bank switching sux.  That isn't grumpy.  That's a fact, jack. :biglaugh:

p.p.s. If I was grumpy I would insult you or at the very least throw in a bunch of exclamation points.  I know how to work the exclamation point key.  Here look I will prove it to you!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!  OR I COULD TYPE AT YOU IN ALL CAPS or I could say STFU!  Ok this concludes how to detect grumpiness 101 :roflmao::roflmao:
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

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Re: ADOOM on A600 running 22-35 FPS
« Reply #10 on: February 10, 2015, 01:14:23 AM »
Quote from: danbeaver;783452

The A600 is NOT a 32-bit computer.


A600 is a 32-bit computer.
A600 can ONLY run 32-bit software.
A600 has 16 general purpose 32-bit registers.
A600 only understands 32-bit RAM.
A600 can move 32-bits of data from point A to point B in a single instruction because it is a 32-bit computer.
A600 has a 4GB ram barrier just like all 32-bit computers, because it is a 32-bit computer.
A600 runs many thousands of 32-bit softwares because it is a 32-bit computer.
A600 cannot run 64-bit software because it is a 32-bit computer.
A600 cannot run 24-bit software because it is a 32-bit computer.
A600 cannot run 16-bit software because it is a 32-bit computer.
A600 cannot run  8-bit software because it is a 32-bit computer.
A600 cannot run  4-bit software because it is a 32-bit computer.

The reason A600 software works on A1200 and A4000 and on the 68060 and 68040 without a recompile is they are all 32-bit computers to start with so the software just automatically works.

The A600 is permanently perpetually stuck in 32-bit mode forever and ever and ever.  There is no way to switch into 64 bit mode.  It can't be downgraded into 24-bit mode.  It can't be downgraded into 16-bit mode.  It is just STUCK at 32-bit mode period.  The End.
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

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Re: ADOOM on A600 running 22-35 FPS
« Reply #11 on: February 10, 2015, 01:21:19 AM »
Quote from: ElPolloDiabl;783457
Go with a virtual memory solution... Solid state drives are one dollar a gigabyte.


SSDs use NAND Flash chips which are not randomly accessible.  They have gigantic page sizes.  They are not a replacement for RAM.

SSD's make great hard drives though. (as long as you stay away from that 3-bit Samsung NAND Flash, in which they drop down to merely good).
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

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Re: ADOOM on A600 running 22-35 FPS
« Reply #12 on: February 14, 2015, 07:22:12 PM »
I have no idea what Gunnar and MattHey are arguing about due to I had a little disagreement with my Time Machine.  I say I wired the 6581 SID chip in correctly but it says I wired it in backwards.  Either way, the end result was that I accidentally got sent forwards in time 2 years instead of backwards.  So I find myself materialized in the year 2015 and I have no idea what has been going on the last 2 years. :crazy:

Quote from: biggun;784034

If you want 100% reliable information then the best idea is to ask the people that know directly.


Ok.  I would like to read the instruction manual for the new MiniApollo that you have crammed into Majsta's board.  Where is it at?

Does it contain any new instructions that I can use to produce the World's Best 2D Strategy Board Game(tm) ?

Have you left away any instructions that you are saving for the rumored future A1200 Apollo card?

I don't care if certain compilers don't "support" the new instructions.  The best compiler in the universe is sitting inside my head and it already supports a theoretically infinite number of new instructions.
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

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Re: ADOOM on A600 running 22-35 FPS
« Reply #13 on: February 14, 2015, 07:40:44 PM »
Quote from: matthey;784019
I would be very surprised if a compiler tries to take advantage of the extra vector/integer hybrid whatever registers

What is wrong with having vector registers added?


Quote

 and 68k assembler fans are likely to turn up their nose also, Gunnar's new ISA is like trying to force a square peg through a round hole but he has decided that the square peg is better and that he will have it at all costs.

I am trying to understand what is the problem with the new ISA.

Could you give me some example instructions that are critical and should be added, but Gunnar banned them?

Did he add some good new instructions but chose stupid encodings for them?

Or ?

Remember I have no idea what has been going on with this.  The last thing I remember, I was telling Majsta what a good job he was doing in trying to cook up an FPGA 680x0 CPU (It wasn't very fast, he had just started) and now all of a sudden it seems Gunnar has taken over and Doom is running at 22fps on A600.
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

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Re: ADOOM on A600 running 22-35 FPS
« Reply #14 on: February 14, 2015, 07:43:31 PM »
Quote from: Rob;784095
Bounty to open source that.

Luckily a Black & Decker Power Drill + Crowbar are cheap. :lol:
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA