So, I attempted to 1) change the overlay resolution.
, 2) enable MIDI (VGA version) and 3) play King's Quest 1.
1) was a complete bust. Tried it at 1920x1080 and it outright crashed, then ran it at 1280x720 and it didn't seem to do anything at all, just wouldn't launch. Went back to 640x480 and it launched fine.
2) Selected CAMD in the global options, but it wouldn't let me select anything within the 'Edit Game' options.
3) Not sure if it's something else on my system, or just that I enabled MIDI, but as soon as I start the game, I get a gray screen and I sat there for some time to wait for it to load and got nothing.
For what it's worth, the 060 version didn't fair much better (didn't change any config there, just added the VGA version of King's Quest 1 and it gave me a black screen when it started.)
slaapliedje
That doesn't sound massively positive
As far as the using the larger screen modes. You must actually have these 8 bit screen modes available on your system (Monitor->Prefs). I tested up to true HD in WinUAE and it seemed to work just fine. The other problem is that you may be running out of video memory (not sure how much you have). You could try 800x600 or even 1024x768 if you want to go bigger than the default 640x480.
The only way you'll get MIDI to work with your USB device is if CAMD itself supports it. My application talks to CAMD and then you need to make CAMD talk to your device. Is there a USB driver for CAMD?
Try and get it to work without using CAMD first (disable general MIDI in the Launcher) and then if that works OK you can try and enable CAMD.
Also check the README, lots of helpful advice in there
Have you watched my awesome setup video yet?
[youtube]NlkxvDx27sY[/youtube]