Sorry Flashlab. I'm a big Street Fighter fan, so I hoped this version would have been good. I still remember playing SF2 on my A500 *shudder*.
Didn't the PS1 only have 2MB of RAM? I seem to recall that being a limit of the Net Yaroze for the same reason. Ridge Racer fitted in 2MB apparently, which is quite impressive I think. Wouldn't be over 4MB in any case. Take a look:
http://en.wikipedia.org/wiki/Playstation#Technical_specificationsI digress. Anyway, I reckon CD32 could have pulled off a decent version, even if it meant cutting down on the detail. It's the fluidity and control of the action that matters most in Street Fighter games.