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Author Topic: Fallout 3 for Amiga  (Read 7701 times)

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Offline cicero790Topic starter

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Fallout 3 for Amiga
« on: September 16, 2011, 04:12:03 PM »
Fallout 3 for Amiga.

Description:

After a long wait, its finally and probably most surprisingly here. Fallout 3 for Amiga.

Fallout 3 is a gigantic game, so in order to make this a superior Amiga version, it had to be gigantically small. Also, one unnecessary dimension was removed, since you only get lost in a 3d world anyway (I do).

You know (if you do) that super-mutants stalks the wastelands. You may even have encounter the behemoth super-mutants and lived to tell the tale, but you probably have been spared from the even more vile and vicious “mini” super-mutants. These creatures are quite smaller than their brethren, but rest assure, these are soulless monster basterds that will kill anything upon sight. Shot or stomp them to their well deserved death, before they feast upon your flesh.

The soundtrack is (some what) recreated for your pleasure.
I should say, -”have fun”, but dare only to whisper a shivering“good luck”, you're gonna need it.
Prepare to enter the unforgiving wastelands of Amiga Fallout 3.
We all bet'n on ya. Ect. ect. ect...

Download the lha, unpack and run (like h#ll),
and don't forget to run the ingame intro first so you know why.



DLC's may come in the future.

System minimum requirements:

Amiga with a 030 accelerator or better.
Or run it in WinUAE, UAE.

Menu and game controlled by joystick.

1.8mb in size.



DOWNLOAD your exclusive copy HERE







« Last Edit: September 17, 2011, 12:03:36 PM by cicero790 »
A1200 030 40MHz: 2/32MB Indivision AGA MkII
A600 7 MHz: 2MB
AROS 600 MHz
PC 13600 MHz: quad core i7 2600K 3.4GHz: 16GB RAM: ATI HD6950 2GB   (Yes I know)

WINUAE AmiKit ClassicWB AmigaSYS UAE4Droid  

 

Offline cicero790Topic starter

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Re: Fallout 3 for Amiga
« Reply #1 on: September 16, 2011, 07:34:22 PM »
@Darrin
Thanks Darrin. I had a very good time making it and learning at the same time.

@Cass
Thanks. I have to look into AMOS. Never did back in the days. This is made with Alistair Murray's great Backbone. Hope he picks it up and continue developing it, if only as a hobby. It would be so appreciated.  A small alteration and I could use it to do an ami Portal. Teleportation is already in there. If it were possible to place the teleportation blocks ingame with the click of a the left and right mouse button. It would be possible to pull it of. Thanks again for taking it for a spin.
« Last Edit: September 16, 2011, 09:52:02 PM by cicero790 »
A1200 030 40MHz: 2/32MB Indivision AGA MkII
A600 7 MHz: 2MB
AROS 600 MHz
PC 13600 MHz: quad core i7 2600K 3.4GHz: 16GB RAM: ATI HD6950 2GB   (Yes I know)

WINUAE AmiKit ClassicWB AmigaSYS UAE4Droid  

 

Offline cicero790Topic starter

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Re: Fallout 3 for Amiga
« Reply #2 on: September 17, 2011, 12:04:33 PM »
@Runequster
Thanks. Posted a screenshot. Hope you make it through.

@amigadave
I'm trying to learn. Some how it's more fun on a classic. On a PC the motivation is somewhat lowered by the daunting task of even remotely trying to match games that a small town of people have put together. Or finding out that there are 10.000 free versions of a program you trying desperately to make. Thanks.

@Rebel-CD32
Thanks. This was the first. Have to get my breath. But I will soon see things that needs improvement so the development will probably continue, because it was so d#rn fun. So many things come together here. You have to exercise both graphic and music progs. Hope Alistari continues with development.

@smerf
Smerf aswer1: But smerf.....

@Desiv
Alistair you are needed here. I don’t know. I use 3.1 and classicWB full both on the 1200 and winuae. This adds a lot of libs. It works here. In the backbone guide is says that it works from 2.1 or 2.0. In another passage he says that if a 060 make things hard you should turn of superscalar cache. Could this be related?

@smerf
Smerf answer 2: Thanks. Appreciate it. I also am a hopeless fallout 3 fan. It just felt right with a classic fallout 3. I should have made 20 levels or something but did an early release. I do get an unhealthy satisfaction in stomping the mini mutants. They pay for the sins of their kin. Justice!
« Last Edit: September 18, 2011, 11:58:23 AM by cicero790 »
A1200 030 40MHz: 2/32MB Indivision AGA MkII
A600 7 MHz: 2MB
AROS 600 MHz
PC 13600 MHz: quad core i7 2600K 3.4GHz: 16GB RAM: ATI HD6950 2GB   (Yes I know)

WINUAE AmiKit ClassicWB AmigaSYS UAE4Droid  

 

Offline cicero790Topic starter

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Re: Fallout 3 for Amiga
« Reply #3 on: September 17, 2011, 10:38:40 PM »
@Karlos
Try stomping them. Its more fulfilling.

Its not a bug, but a result of how the game was/(had to be under the circumstances) made. I hope you can interpret it as a transformation into a more minimalistic environment.   ;-)


@rvo_nl
Thanks for liking it. I shall try to polish the level and see if I can come up with more levels and foes later on.  And hopefully improve.

@Puni/Void
Thanks. I have to continue working on it, but thought it would be fun to make it available as it is now when its playable.
A1200 030 40MHz: 2/32MB Indivision AGA MkII
A600 7 MHz: 2MB
AROS 600 MHz
PC 13600 MHz: quad core i7 2600K 3.4GHz: 16GB RAM: ATI HD6950 2GB   (Yes I know)

WINUAE AmiKit ClassicWB AmigaSYS UAE4Droid  

 

Offline cicero790Topic starter

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Re: Fallout 3 for Amiga
« Reply #4 on: September 18, 2011, 11:56:58 AM »
@samo79
I was hoping it would work on the NG's.Thanks for testing. Hope its still possible.


@utri007
Sorry it doesn’t work. Next you should be frolicing in carnage. It should jump right into the game after intro. Have you tried it on another system?

@drummerboy
Thanks so much.
A1200 030 40MHz: 2/32MB Indivision AGA MkII
A600 7 MHz: 2MB
AROS 600 MHz
PC 13600 MHz: quad core i7 2600K 3.4GHz: 16GB RAM: ATI HD6950 2GB   (Yes I know)

WINUAE AmiKit ClassicWB AmigaSYS UAE4Droid  

 

Offline cicero790Topic starter

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Re: Fallout 3 for Amiga
« Reply #5 on: September 18, 2011, 01:44:03 PM »
@samo79
Thanks for trying. Perhaps something with Backbone code.
« Last Edit: September 18, 2011, 02:16:16 PM by cicero790 »
A1200 030 40MHz: 2/32MB Indivision AGA MkII
A600 7 MHz: 2MB
AROS 600 MHz
PC 13600 MHz: quad core i7 2600K 3.4GHz: 16GB RAM: ATI HD6950 2GB   (Yes I know)

WINUAE AmiKit ClassicWB AmigaSYS UAE4Droid  

 

Offline cicero790Topic starter

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Re: Fallout 3 for Amiga
« Reply #6 on: September 19, 2011, 10:38:01 AM »
It's out of my reach, but I hope it's possible to locate Alistair Murray, and that he continues developing backbone for fun, honor and glory.
« Last Edit: September 19, 2011, 10:41:47 AM by cicero790 »
A1200 030 40MHz: 2/32MB Indivision AGA MkII
A600 7 MHz: 2MB
AROS 600 MHz
PC 13600 MHz: quad core i7 2600K 3.4GHz: 16GB RAM: ATI HD6950 2GB   (Yes I know)

WINUAE AmiKit ClassicWB AmigaSYS UAE4Droid