Is there any work done to improve networking in MorphOS?
I know "most users" don't care about networking capabilities untill they're on the losing end as new technology is entering their homes - Windows is ready, OSX is ready, Linux is ready, all the BSDs are ready, all systems any ISP might care about are ready - is MorphOS ready?
* WPA/WPA2 wireless stack capable of EAP-TLS/TTLS/PEAP as well as PSK - WEP is vanishing rapidly (good riddance, it was broken by design).
* Multicast, which is what I use to watch TV online for a few years now - the only rudimentary implementation of multicast on Amiga was in MiamiDx, and it was not used any applications.
* IPv6, which I also have ran in production both at work and at home for many years now - IPv4 address space _is_ running out, all major systems are more or less ready and running dual-stack for many many years now, even smaller systems like Haiku has work being done to make sure they're ready. In amigaland everyone is sticking their heads in the sand.
* Implement common _modern_ protocols into the OS and the desktop, modularise transport methods for filetransfers... support for scp/sftp, webdav, dlna ...
I'm sorry, but playing full screen videos doesn't impress me much (unless you do it on Minimi or similar), and the usability of MorphOS on a laptop is more or less killed if it cannot do wireless networking properly, and MorphOS (or any OS for that matter) is of little use if fundamental networking capabilities are lacking. MorphOS' current networking stack, like the ones of OS4 and AROS, is stuck in the early 1990ies - this _needs_ to change if you want to keep up with the world around you.
What is the path forward for MorphOS, apart from supporting some more hardware - is there any roadmap or even ideas on where it will go? Am I really the only one who care about these things here?
