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Author Topic: Who wants to make some games?!  (Read 6038 times)

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Offline CammyTopic starter

Who wants to make some games?!
« on: November 12, 2012, 09:14:38 AM »
Here's one I'm working on:





You can test it out if you want, it's only one incomplete level at the moment but it's playable: http://home.exetel.com.au/~amiga/BackboneGame.lha

I'm using Backbone, so with a little help we could get the whole game made in a week or two. Does anyone else want to help, or make their own games?
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Offline CammyTopic starter

Re: Who wants to make some games?!
« Reply #1 on: November 12, 2012, 09:26:30 AM »
How about something a little easier to start with? Backbone was made in Amos, but it takes all the hard work out of making the games so you can get straight into designing levels, characters, stories and challenges!

Here's a review of Backbone that Rebel wrote a few years ago, it describes how you can use Backbone to make different kinds of games: http://www.amiga.org/forums/showpost.php?p=396250&postcount=1

Here's a screenshot of the program running with as many of its windows open as I could fit on screen. Don't be put off by how confusing it looks, you generally only have two or three windows open at a time: http://www.amiga.org/gallery/images/5087/1_Backbone.png

With Backbone you can create platformers and run & guns like Ruff & Tumble or Superfrog, as well as overhead shooters like Alien Breed or The Chaos Engine.

 You can download Backbone for free from Aminet here:

 http://aminet.net/package/dev/misc/Backbone_Full
 http://aminet.net/package/dev/misc/Backbone_Upd
 http://aminet.net/package/dev/misc/Backbone_Key

Extract the Full archive and install it first, then extract the Update and install them over the top of the files from the Full archive, then extract the Key and copy it to the Backbone drawer. Now you have a fully working and registered copy of Backbone installed, and you can make games with ease!

Backbone needs an Amiga with Workbench 3.x installed, and benefits from faster CPUs. I wouldn't recommend trying to run it on an A500 unless it's upgraded. Games made in Backbone can run from a CD on a CD32 though, so you can publish your own CD32 games at least!
« Last Edit: November 12, 2012, 09:39:59 AM by Cammy »
A1200 030@28Mhz/2MB+32MB/RTC/KS3.1/IDE-CF+4GB/4-Way Clockport Expander/IndivisionAGA/PCMCIA NIC
A1200 020@14Mhz/2MB+8MB/FPU/RTC/KS3.0/IDE-CF+2GB/S-Video
CD32 020@14Mhz/2MB+8MB/RTC/KS3.1/IDE-CF+4GB
A600 030@30Mhz/2MB+64MB/RTC/IDE-CF+4GB/Subway USB/S-Video/PCMCIA NIC/USB Numeric Keypad+Hub+Mouse+Control Pad
A500 000@7Mhz/512kB+512kB/ROM Switcher/KS3.1+1.3/S-Video

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Offline CammyTopic starter

Re: Who wants to make some games?!
« Reply #2 on: November 12, 2012, 12:10:20 PM »
If anyone would like to put together their own game, either using Backbone, Hollywood or even coding it, they are welcome to use these graphics as long as the game is an Amiga game and not for profit:



If anyone would like to expand the block set or add more items or enemies, please feel free to upload your work so we can all benefit from it!
A1200 030@28Mhz/2MB+32MB/RTC/KS3.1/IDE-CF+4GB/4-Way Clockport Expander/IndivisionAGA/PCMCIA NIC
A1200 020@14Mhz/2MB+8MB/FPU/RTC/KS3.0/IDE-CF+2GB/S-Video
CD32 020@14Mhz/2MB+8MB/RTC/KS3.1/IDE-CF+4GB
A600 030@30Mhz/2MB+64MB/RTC/IDE-CF+4GB/Subway USB/S-Video/PCMCIA NIC/USB Numeric Keypad+Hub+Mouse+Control Pad
A500 000@7Mhz/512kB+512kB/ROM Switcher/KS3.1+1.3/S-Video

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Offline CammyTopic starter

Re: Who wants to make some games?!
« Reply #3 on: November 13, 2012, 04:09:34 AM »
Backbone is a bit limited, we can't have "look up" and "look down" unfortunately, so I'll just try to redesign everything to be more viewable, and I'm thinking of changing the parts that are too hard to jump to.

Does anyone else want to make games with Backbone? It's very easy!
A1200 030@28Mhz/2MB+32MB/RTC/KS3.1/IDE-CF+4GB/4-Way Clockport Expander/IndivisionAGA/PCMCIA NIC
A1200 020@14Mhz/2MB+8MB/FPU/RTC/KS3.0/IDE-CF+2GB/S-Video
CD32 020@14Mhz/2MB+8MB/RTC/KS3.1/IDE-CF+4GB
A600 030@30Mhz/2MB+64MB/RTC/IDE-CF+4GB/Subway USB/S-Video/PCMCIA NIC/USB Numeric Keypad+Hub+Mouse+Control Pad
A500 000@7Mhz/512kB+512kB/ROM Switcher/KS3.1+1.3/S-Video

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