@ Rednova
Thanks for the suggestion. It's a slow method, but it might work.
@ Gulliver
Thanks, but that's not what I'm trying to do. I already know about Interchange (but didn't know about MagicLink). I'm not trying to load Lightwave stuff into a different 3d program, I'm just trying to make whole Lightwave scenes "portable" so you can copy them all to a USB stick, CD-R, or a directory on a different Amiga drive, and then load them back into Lightwave so that it still knows where all the objects / textures / scenefiles are in the sub-directories within that usb stick / directory / CD-R.
As it is when you load an object or a scen into Lightwave it looks for the dependent files (i.e. textures) starting at the root directory of the computer ON WHICH THAT OBJECT OR SCENE WAS MADE .
For example, when Lightwave loads a scene, it might go hunting for all the a spaceship object in:
DH1:Storage/Media/3D/Lightwave_Projects/LW_Objects/Spaceship_01.lwo
and within that object file it might instruct the Amiga it's hull-plating texture bitmap is in:
DH1:Storage/Media/3D/Lightwave_Projects/LW_textrues/Metal_plating_texture.iff
So, if I were to copy all the files relating to complex Lightwave scene to a different computer (or even a different drive) and try to load it, Lightwave would start looking in DH1:Storage/Media/.....etc. If it doesn't find the directory structure EXACTLY the same (starting from the root directory), it will complain it can't find the files and ask you to manually choose them. This takes a hell of a long time if you have a scene with a dozen objects and up to 100 textures.
I know an ALIAS might work in the case where a drive was swapped, but not for more complex directory tree changes (i.e. a different machine) or if you already have a hard drive installed in the "guest computer" with a the same name as a drive specified in the scene or object file.
There must be a way of having Lightwave look in the subdirectories below the main scene file ONLY (non-recursive?)....so you could put everything pertaining to a scene in the same directory and make that folder "portable". Or maybe there's a function within Lightwave to re-save the whole scene, all contents, objects, textures, etc. to a new directory with such a structure, again to make it portable. In the "old days" when Lightwave was a real studio production tool for professionals, I'm sure that people had to move scenes (or even objects) between different computers all the time (i.e. to a clients computer or a different computer at a different FX studio).
I'm have a strong recollection I've seen a tip on how to do it somewhere, but can't remember now.