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AuthorTopic: hard to beat dungeon master ?  (Read 394 times)

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Offline rednova

hard to beat dungeon master ?
« on: January 03, 2015, 10:28:29 PM »
Dear Amigans:

Many years ago I played dungeon master on my amiga, and was very happy with it.
I did not get far, though. Even though I did not use it, I was aware of a walkthru
manual, that shows you how to win the game.
Will it be hard to beat dungeon master, if I use the walkthru tutorial ?
I look forward to play this great amiga game again.
-mobilis in mobile-
 

Offline ElPolloDiabl

Re: hard to beat dungeon master ?
« Reply #1 on: January 03, 2015, 11:17:43 PM »
Its not hard. One thing you should do is keep practicing spellcasting as you go. Rest and cast again. The higher level you cast the more xp you get.
Try not to kill monsters with thrown objects. Take your time with melee weapons and build up your fighter levels.
A trick I'm using is to only take 2 party members at first that way I don't use up food quickly.
Don't be afraid to retreat, you might get mobbed and at Level 4 monsters there are monster generators.
Go Go Gadget Signature!
 

Offline Bamiga2002

Re: hard to beat dungeon master ?
« Reply #2 on: January 04, 2015, 06:11:59 PM »
Someone who considers Dungeon Master to be hard, obviously hasn't played Chaos Strikes Back.

hint: just hire all 4 players in the beginning, make your way to level 4 where there's an infinite food supply in form of screamers --> train... :hammer:
CD32
A500
 

Offline rednova

Re: hard to beat dungeon master ?
« Reply #3 on: January 05, 2015, 02:21:46 AM »
Hi:

Thank you both for replying.
I always loved dungeon master before, and looking forward to play again :)
I will start saving my money so I can buy the game from amiga heaven.
Thank you guys !!!
-mobilis in mobile-
 

Offline matthey

Re: hard to beat dungeon master ?
« Reply #4 on: January 05, 2015, 04:06:47 AM »
Quote from: rednova;781046

I always loved dungeon master before, and looking forward to play again :)
I will start saving my money so I can buy the game from amiga heaven.
Thank you guys !!!


If you have a hard drive, you should be happier using meynaf's enhanced versions of Dungeon Master:

http://eab.abime.net/showthread.php?t=49830

There is a Dungeon that is the same as the original Dungeon Master but HD installable and working 100% without copy protection. Some of his other Dungeons are fun also but I would stay away from the insane difficulty dungeon if you think the original Dungeon Master is difficult.
 

Offline Bamiga2002

Re: hard to beat dungeon master ?
« Reply #5 on: January 05, 2015, 06:31:32 AM »
Quote from: rednova;781046
...
I will start saving my money so I can buy the game from amiga heaven.
Thank you guys !!!
You can get the WHDLoad-version for free...
CD32
A500
 

Offline Thorham

Re: hard to beat dungeon master ?
« Reply #6 on: January 05, 2015, 10:51:53 AM »
Quote from: matthey;781051
If you have a hard drive, you should be happier using meynaf's enhanced versions of Dungeon Master:

http://eab.abime.net/showthread.php?t=49830
Yes, definitely the best version available for the Amiga. OS friendly with multi tasking. Requires a 68020+, some fastmem and Kickstart 3, though.
 

Offline slaapliedje

Re: hard to beat dungeon master ?
« Reply #7 on: January 22, 2015, 07:11:55 AM »
I beat Dungeon Master on the Atari ST way back when.  It was awesome, but I lost my save disk before I was able to import my characters into Chaos Strikes Back.  

So a while back I had started up DM on my Amiga again, through WHDload.  Unfortunately I got to level 3, tried to save it, and it gave me an error that the files didn't have write enabled or something.  So I haven't gone back yet, but since I finally got my A4000 stable and running again, I'm going to do it :D

I love Dungeon Master, it's awesome.  I was not aware of meynaf's enhanced version.  I'll have to check those out!

slaapliedje
A4000D: Mediator 4000Di; Voodoo 3, ZorRAM 128MB, 10/100mb Ethernet, Spider 2. Cyberstorm PPC 060/50 604e/420.
 

Offline ElPolloDiabl

Re: hard to beat dungeon master ?
« Reply #8 on: January 22, 2015, 05:14:24 PM »
The save disk eventually fails. I learnt to change to a second save disk after a couple of writes and give the previous one a full format before using it again.
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Offline Oldsmobile_Mike

Re: hard to beat dungeon master ?
« Reply #9 on: January 22, 2015, 06:16:34 PM »
Quote from: matthey;781051
If you have a hard drive, you should be happier using meynaf's enhanced versions of Dungeon Master:

http://eab.abime.net/showthread.php?t=49830

There is a Dungeon that is the same as the original Dungeon Master but HD installable and working 100% without copy protection. Some of his other Dungeons are fun also but I would stay away from the insane difficulty dungeon if you think the original Dungeon Master is difficult.

I never played Dungeon Master.  I did all the SSI "Gold Box" games (Pool of Radiance, Curse of the Azure Bonds, Eye of the Beholder, etc.), and a ton of similar games on C64 and other platforms, but never DM.  Is this a stand-alone self-playable version here?  Or does it require the original disks or some other convoluted install scheme?
Amiga 500: 2MB Chip|16MB Fast|30MHz 68030+68882|3.9|Indivision ECS|GVP A500HD+|Mechware card reader + 8GB CF|Cocolino|SCSI DVD-RAM
Amiga 2000: 2MB Chip|136MB Fast|50MHz 68060|3.9|Indivision ECS + GVP Spectrum|Mechware card reader + 8GB CF|AD516|X-Surf 100|RapidRoad|Cocolino|SCSI CD-RW
 Amiga videos and other misc. stuff at https://www.youtube.com/CompTechMike/videos
 

Offline matthey

Re: hard to beat dungeon master ?
« Reply #10 on: January 22, 2015, 06:59:03 PM »
Quote from: Oldsmobile_Mike;782151
I never played Dungeon Master.  I did all the SSI "Gold Box" games (Pool of Radiance, Curse of the Azure Bonds, Eye of the Beholder, etc.), and a ton of similar games on C64 and other platforms, but never DM.  Is this a stand-alone self-playable version here?  Or does it require the original disks or some other convoluted install scheme?


Everything needed to play is included although minor installation is necessary (there are several different dungeons) and note the requirements given by Thorham above.

I recommend starting with the DungeonMaster dungeon as it's what started it all and was one of the most advanced games of it's time. The level design and puzzles are excellent.

I also really like meynaf's dungeon where you start out solo to rescue your girlfriend and dog.