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Author Topic: Rubix Shmoobix  (Read 3919 times)

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Offline NoFastMem

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Re: Rubix Shmoobix
« Reply #29 from previous page: December 08, 2006, 11:57:05 PM »
Just the balls, or more of an Action Man type job?  :nervous:

I'm generally happy I still have my "furry dice."

Oh dear!
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Offline odin

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Re: Rubix Shmoobix
« Reply #30 on: December 09, 2006, 12:00:03 AM »
Yours are cube-shaped?  :-o

Offline NoFastMem

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Re: Rubix Shmoobix
« Reply #31 on: December 09, 2006, 12:22:33 AM »
I didn't want to get too far off-topic. ;-)
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Offline Speelgoedmannetje

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Re: Rubix Shmoobix
« Reply #32 on: December 09, 2006, 10:58:05 AM »
Quote

NoFastMem wrote:
I didn't want to get too far off-topic. ;-)
You're just a brief moment back and you did it again :lol:

You're SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO welcome back here!
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Offline Cyberus

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Re: Rubix Shmoobix
« Reply #33 on: December 09, 2006, 11:13:53 AM »
Quote

NoFastMem wrote:
Just the balls, or more of an Action Man type job?  :nervous:

I'm generally happy I still have my "furry dice."

Oh dear!


To be fair, if I didn't have balls I wouldn't have been able to jump out of a plane at 12000ft the other week...so it ain't all bad!
I like Amigas
 

Offline Vincent

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Re: Rubix Shmoobix
« Reply #34 on: December 09, 2006, 02:34:08 PM »
Quote

NoFastMem wrote:
Just the balls, or more of an Action Man type job?  :nervous:

I'm generally happy I still have my "furry dice."

:lol:

Gotta be the quote of the year :-D
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I don\'t think I have the stomach for it." - Raziel
 

Offline whabang

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Re: Rubix Shmoobix
« Reply #35 on: December 09, 2006, 08:49:16 PM »
No doubt about it. It's true, though: I too, am generally happy to have my furry dice. :-P

Beating the dead horse since 2002.
 

Offline Agafaster

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Re: Rubix Shmoobix
« Reply #36 on: December 11, 2006, 02:25:09 PM »
Quote

whabang wrote:
Stuck on level 17. Brilliant game!


me too, after a weekend's 'rest' (ha!) from it, I solved 16.
\\"New Bruce here will be teaching Machiavelli, Bentham, Locke, Hobbes, Sutcliffe, Bradman, Lindwall, Miller, Hassett and Benaud.\\"
\\"Those are all cricketers, Bruce !\\"
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Offline Agafaster

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Re: Rubix Shmoobix
« Reply #37 on: December 11, 2006, 02:29:54 PM »
Quote

whabang wrote:
No doubt about it. It's true, though: I too, am generally happy to have my furry dice. :-P



thats funny that is!

I have to agree, but my wife tends to differ after three kids... DOH!
\\"New Bruce here will be teaching Machiavelli, Bentham, Locke, Hobbes, Sutcliffe, Bradman, Lindwall, Miller, Hassett and Benaud.\\"
\\"Those are all cricketers, Bruce !\\"
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Offline bloodline

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Re: Rubix Shmoobix
« Reply #38 on: December 12, 2006, 05:10:55 PM »
I got to level 16, I just can't get the Reds to meet!!! The colours are a bit hard to see as well :-(

Offline X-rayTopic starter

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Re: Rubix Shmoobix
« Reply #39 on: December 12, 2006, 07:43:37 PM »
Ja, we know, my good man. There is always one colour left that doesn't meet. On that level you can have it so that all the colours except one don't meet, and that one colour that doesn't meet can be any one except green. For me it was the yellow or the orange.
 

Offline metalman

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Re: Rubix Shmoobix
« Reply #40 on: December 13, 2006, 06:04:04 AM »
Quote

bloodline wrote:
I got to level 16, I just can't get the Reds to meet!!! The colours are a bit hard to see as well :-(


Troskyites and Stalinists! :lol:
 Use a ice pick!

On level 19 myself ....
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Offline motorollin

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Re: Rubix Shmoobix
« Reply #41 on: January 09, 2007, 09:01:23 AM »
Amiga port! Amiga port!

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline X-rayTopic starter

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Re: Rubix Shmoobix
« Reply #42 on: January 09, 2007, 12:06:44 PM »
If someone ports it on a larger cube, I will design all the new levels (where the coloured squares should be). Unfortunately I don't know diddly about programming otherwise I would be on it right now.
 

Offline motorollin

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Re: Rubix Shmoobix
« Reply #43 on: January 09, 2007, 12:32:14 PM »
It probably wouldn't be a difficult game to programme. But I don't know any languages for the Amiga. Also, I think the checking procedure to see whether the level has been solved would be quite complex.

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline X-rayTopic starter

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Re: Rubix Shmoobix
« Reply #44 on: November 04, 2009, 09:53:04 PM »
:bump:
 
Cos this game is still ace.
I'm trying it again, stuck on 17.