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Author Topic: SDL performance and compatibility  (Read 1008 times)

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Offline downward_sTopic starter

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SDL performance and compatibility
« on: September 05, 2004, 03:53:26 AM »
Hi,

Anyone here use SDL much?

I've just spent a few hours putting together some simple Amiga SDL programs to try out the SDL library. It seems like a useful system, but I have a few questions.

Will SDL apps/games work on an AGA amiga? What kind of performance will I get?

I'm developing using WinUAE on a 933Mhz P3 machine, so I can't really tell how well my demos will work on a real Amiga. Is the performance on a general high-spec amiga (060/RTG) acceptable for anything other than tiny WB-window games?

I was hoping to write a simple 2d shooter, but I don't want to go down the path of SDL if I can't run it outside UAE!

Cheers.

 
 

Offline downward_sTopic starter

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Re: SDL performance and compatibility
« Reply #1 on: September 08, 2004, 02:29:56 AM »
Thanks all. I guess I'll go ahead and experiment some more.

I was looking into using RTGMaster instead, but hogs will sprout wings before I get the b*****d working properly with GCC  :pissed:.

Cheers.