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Author Topic: Manhunt 2 [a bit stuck]  (Read 1776 times)

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Offline Mike_AmigaTopic starter

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Manhunt 2 [a bit stuck]
« on: October 06, 2007, 08:24:59 PM »
I'm on a level called origins, and i've shot all the speakers i need to to stop me passing out. I get to a room where i need to take dr pickman alive, so i shoot the guard that's in the same room as him. then try to take the guards tranquiliser gun but it seems stuck to the floor and pushing up standing next to it doesn't switch it for anything else in my inventory, also i can't just walk over it to pick it up. so i can't cap dr pickman with a tranq dart before he speaks a special phrase that makes danny pass out.
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Offline Mike_AmigaTopic starter

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Re: Manhunt 2 [a bit stuck]
« Reply #1 on: October 07, 2007, 02:39:15 PM »
Thanx foleyjo, but not long after making this post i got thru it.  :-D I'm progressing nicely, just takes me a million goes per level.

I don't have a headset, i just like joypad play in games, or keyboard and mouse for FPS.
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Offline Mike_AmigaTopic starter

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Re: Manhunt 2 [a bit stuck]
« Reply #2 on: October 07, 2007, 11:29:07 PM »
now i'm stuck on domestic disturbance, the second bit. i did the first bit in a bit of a bold manner dodging killing all the police cos i really couldn't be arsed. so i got the plyers, got thru the fence only to get gunned down by the chopper and loads of cops with guns. there doesn't seem to be any way to avoid this appart from running. however i don't get far doing that before i'm gunned down anyway. :boohoo:
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Offline Mike_AmigaTopic starter

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Re: Manhunt 2 [a bit stuck]
« Reply #3 on: October 07, 2007, 11:32:01 PM »
ahhh never mind, running was the answer! it's a close run thing tho. no pun intended!  :crazy:
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Offline Mike_AmigaTopic starter

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Re: Manhunt 2 [a bit stuck]
« Reply #4 on: October 09, 2007, 11:18:41 PM »
i'm stuck in the Cemetery now. With multiple Leo's preventing Danny from putting his wife back in her grave, to put her memory to rest in Danny's conscience.

I can't seem to make it a couple of feet at a time without Leo attacking me, and the door is looked from the other side with chains so I can't jemmy the gate open.
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Offline Mike_AmigaTopic starter

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Re: Manhunt 2 [a bit stuck]
« Reply #5 on: October 09, 2007, 11:56:03 PM »
well i'll be damned, i just completed it, and the ending sequence was a heap of mixed animal poo! :-(  :boohoo:  :pissed:  :madashell:
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Offline Mike_AmigaTopic starter

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Re: Manhunt 2 [a bit stuck]
« Reply #6 on: October 10, 2007, 02:20:27 AM »
I've read somewhere else there's an alternative ending. That's next on the list! Am I addicted??? :pint: just one more go :pint: just one more go :pint: just one more go :pint:  :lol:  :-P
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Offline Mike_AmigaTopic starter

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Re: Manhunt 2 [a bit stuck]
« Reply #7 on: October 18, 2007, 05:37:04 PM »
Sierra games? this is by Rockstar??? Oh well, if it's a diffo forum with manhunt 2 related stuff on, thanx.
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Offline Mike_AmigaTopic starter

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Re: Manhunt 2 [a bit stuck]
« Reply #8 on: October 18, 2007, 11:00:25 PM »
I still can't find any help for this game but i completed it twice anyway, i was just looking for cheats really, for replay value. I found some entertaining glitches anyway. Like jumping off the first van in the red light district with a syringe attack on a homeless guy to get "this sound has not been built yet" as a soundbite.

BTW if this game ever gets released i'll buy it, Rockstar deserves my munee. It's got quite a lot of my munee for the GTA series, all bought. I was just really curious about this game as i thought they first one was a bit ****.

It could do with more free aim, GTA:SA style IMHO. Sure lock on at first but then give us some freedom damn-it!
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