Welcome, Guest. Please login or register.

Author Topic: Building menu system?  (Read 1026 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline nastyTopic starter

  • Sr. Member
  • ****
  • Join Date: Nov 2005
  • Posts: 460
    • Show only replies by nasty
Building menu system?
« on: December 22, 2005, 11:02:32 AM »
I have gathered a fair collection of Amiga games and utils over the years, and now have a fair collection stored on my Amiga HDD. So I was wondering what would be a goodway to create some sort of menu system for these.  example:LINKY  (image)so im guessing its something like a trainner. so what would be the best software to learn to make something like this. bare in mind that me and coding go together like 2 postive magnets, but im willing to give it a shot. :-D
Specs:
A1200PT, mediator c/w voodoo 3 2000, sb128, 60G HDD,OS3.9,LITEON CDR, nec 4x4 changer,External Scan Doubler,Cocolino adapter,PS2 keyboard adaptor.

Morphos 2.6, mini mac g4 @ 1.25ghz.
 

Offline xaccrocheur

  • Sr. Member
  • ****
  • Join Date: Jun 2002
  • Posts: 430
    • Show only replies by xaccrocheur
Re: Building menu system?
« Reply #1 on: December 22, 2005, 11:24:07 AM »
This dude, is a GOOD question.

Given that you're not keen to develop code (Amos & Blitz come to mind) I'd go for Scala, or X-DVE, (Hollywood?) or any presentation program, that takes arguments like executable name and menu image, in a visual (ie: no code) fashion...

Keep me posted, I want to do such a thing on my games-loaded 1230, displayed at startup, with a nice alternative "loadWB" button. Never had the time to even sketch it out.
 

Offline nastyTopic starter

  • Sr. Member
  • ****
  • Join Date: Nov 2005
  • Posts: 460
    • Show only replies by nasty
Re: Building menu system?
« Reply #2 on: December 22, 2005, 11:42:33 AM »
Thanks xaccrocheur, Im sure I have amos and a demo version of Scala on one of my cu cds. So I'll head off and start playing around with thess programs and I'll keep you updated :-)
Specs:
A1200PT, mediator c/w voodoo 3 2000, sb128, 60G HDD,OS3.9,LITEON CDR, nec 4x4 changer,External Scan Doubler,Cocolino adapter,PS2 keyboard adaptor.

Morphos 2.6, mini mac g4 @ 1.25ghz.
 

Offline motorollin

  • Hero Member
  • *****
  • Join Date: Nov 2005
  • Posts: 8669
    • Show only replies by motorollin
Re: Building menu system?
« Reply #3 on: December 22, 2005, 12:05:38 PM »
I am thinking of doing exactly the same thing. I want mine to be joystick controlled though. I am also thinking of using my game box scan PowerIcons in the menu instead of text.

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline uncharted

  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 1520
    • Show only replies by uncharted
Re: Building menu system?
« Reply #4 on: December 22, 2005, 06:17:38 PM »
You could try to make something like that using AWeb and some HTML.  I mention AWeb in particular because IIRC it was better suited to this kind of thing.  The Amiga Active CDs did this to fairly good effect.  If you have any AACDs laying about, then I'd take a look at them to see how they did it.

(I also believe that Neil Bothwick, who compiled the CDs, still posts on the AA yahoogroup, you might be able to get hold of him to ask him some questions about it.)


Another option might be AREXX.
 

Offline bloodline

  • Master Sock Abuser
  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 12113
    • Show only replies by bloodline
    • http://www.troubled-mind.com
Re: Building menu system?
« Reply #5 on: December 23, 2005, 10:55:02 AM »
There used to loads of great boot menu programs, reallyu simple to use... you can often find them on Coverdisks (actually in use!).

Offline motorollin

  • Hero Member
  • *****
  • Join Date: Nov 2005
  • Posts: 8669
    • Show only replies by motorollin
Re: Building menu system?
« Reply #6 on: December 23, 2005, 11:06:20 AM »
Can you recall any that are joystick or keyboard controllable, and can use images instead of text?

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10