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Author Topic: When is an FPU chip really needed????  (Read 6977 times)

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Offline BozzerBigD

Re: When is an FPU chip really needed????
« on: June 19, 2017, 01:25:07 PM »
@NovaCoder

Which version of TFX do you recommend for the 060?
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline BozzerBigD

Re: When is an FPU chip really needed????
« Reply #1 on: June 19, 2017, 02:46:10 PM »
@TCMSLP

Because of the way that Doom and Alien Breed 3D use a kind of 2.5D tech rather than full polygon 3D, a FPU isn't necessary. Quake is the first FPS that required a FPU and also Tales from Heaven a full 3D platformer probably requires a FPU (and a 060 where it's built in).
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline BozzerBigD

Re: When is an FPU chip really needed????
« Reply #2 on: June 19, 2017, 03:09:09 PM »
@Rob

Thanks! ;-)
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline BozzerBigD

Re: When is an FPU chip really needed????
« Reply #3 on: June 19, 2017, 09:01:59 PM »
@UberFreak

That's not a compelling argument for the Vampire getting a FPU ASAP (or a Classic user to upgrade to be honest) as most 'regular' users will just check out Amiga demos on YouTube if that scene interests them!
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios