If you are going to compare (any) AOS4 system to general computing in terms of price and performance, it will always be expensive. No matter whether it costs 1.000 or 100 euros. Because there are devices that feature more horsepower (let alone software) in most technological sectors (from desktop to netbooks). It's kinda of unfair, imho. Of course, the same remains up to a point for MOS as well, the main difference is that there is a huge internal price/performance difference between OS4 and MOS. But strictly speaking, when it comes for the exact ratio that bangs the buck, AROS is the only answer.
Now, for the people claiming that 440ep@667Mhz is enough, I got news for you. My 5 years old mobile phone (!) (
MotoZ6) plays in a much better fps rate prBoom and almost all emulation packages. Let alone having Opera mini browsing in bloatware websites in contrast to the ****ty TW that renders pages in 56,6k times.. Even Battle for Wesnoth shutters/crawls when moving on map >15 units... and I am not even starting to name the notorious 3D performance (LOL).