Hi. Most normall programs would probably display a message saying out of memory, sorry dude can't continue, but...
In what I'm trying to do I want the program to be able to have some memory reserves, wich actually is already done. However there still is is a remote possibility of an out of memory not due to a failed allocation with AllocMem/AllocVec but due to excessive recursion. Most likely, this would be an extreme and rare situation and I even have some code there to avoid it somehow (the user can define a maximum amount of recursion for some routines) this is still not perfect so I want to know:
Is it possible for my code to interact with automatic stack enlargement patches available for 3.x or the OS code itself on AOS4/MOS so that it knows when the limit is reached ? Or it's just prone to crash in that situation ?
:pint: