also although more complicated one could consider compiling this (optionally) as amiga shared lib. this would allow to make ports ready and update the library later, without the necessity of recompiling the ports. how about that?
Sorry but I'm waaaay to lazy to do that
This was only meant to be a quick hack to help me to port stuff to AGA but it turns out there are other projects that want to use it.
I'm now going to try and make it a little more flexible for other projects but this library will always be a bit of a hack I'm afraid
I'll see how I go, my priority at the moment is just to get NetSurf AGA working faster with this library, after that I'll try and add some kind of sound module to it.
I still haven't decided which way to go with the sound support. I'm thinking I might attempt to do two versions. One version would not support Timers or Threading and would use the Quake 2 sound engine (TM), the other slower version would be like the usual SDL with Timers and Threaded sound.