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Offline rvo_nl

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Re: Quake
« on: May 23, 2011, 06:05:42 PM »
Quote from: pan1k;639590
Give it more RAM. And yes, a Picasso 4 will speed things up. I have a Cybervision 643D and I can do 800x600 on my 060, I think I run it in a 15bit mode.

Are you sure this is right? I can hardly run the game at playable speed in that resolution yet Im using the PPC/Warp3D version.
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline rvo_nl

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Re: Quake
« Reply #1 on: May 25, 2011, 07:13:04 PM »
Quote from: Karlos;640155
I was about to say, someone must have gone in and optimised the hell out of it since I last looked, then. In reality 800x600 at 15-bit would need 937.5KiB per frame to be transferred over the bus. So, even with an infinitely fast CPU (where rendering and game logic takes no time at all), the best you could get out of for example the BVision would be about ~15fps. A mediator 1200 based graphics card would probably max out at about 8-9fps under the same conditions.

Theoretically! :) The best I could squeeze out of GLQuake in 800x600 was around 6.5fps. 1024x768 was totally unplayable. it seems Quake1 wasnt really optimised, compared to Quake2 which does run a lot faster. (timerefresh up to 30fps)
 
See http://amigaspeed.de.vu
 
edit: whoops, sorry. just realised that you were talking about an infinitely fast cpu. I guess my ppc doesnt count :)
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline rvo_nl

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Re: Quake
« Reply #2 on: May 26, 2011, 09:26:59 AM »
I did some testing of all Quake ports on my heavily optimised 603e/240mhz+060+bvision. Here are my results:
 
1) BlitzQuake (68k+Warp3D)
320x200 18.6fps (ppc version doesnt work)
 
2) GLQuakeWOS (WarpOS+Warp3D)
320x240 29.3fps (31.6 with r_fullbright set)
800x600 6.5fps
 
3) QuakePPC (PPC+CGX)
320x240 24fps
800x600 6.5fps
 
4) WarpQuake (WarpOS+CGX)
320x200 24fps
800x600 5.4fps
 
5) AwinQuake (PPC+CGX)
320x240 20fps
 
6) 'Clickboom' Quake (68K+CGX)
320x200 11fps
 
7) Coolquake (68K+CGX)
320x240 ..fps (still have to find this one. help?)
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline rvo_nl

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Re: Quake
« Reply #3 on: May 26, 2011, 03:30:04 PM »
Quote from: TheGoose;640386
Pitiful.
With PPC Quake, in the GUI, I could see no screen options for 640x480, was using CGX.

So you can get a higher framerate using AGA? Please let me know how much!

Its easy to config PPC Quake, its all in the docs.
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline rvo_nl

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Re: Quake
« Reply #4 on: May 27, 2011, 09:01:03 AM »
Quote from: Kawazu;640469
Got it up and running now.
 
Using QuakePPC and atm in 320x200 i have 44.6fps
32fps in the starting place
 
I can only runt the game in 8bit, everything else gives me a very twisted picture and wierd colors.

can you type timedemo demo1 in the console? that gives a better reading than a timerefresh.
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline rvo_nl

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Re: Quake
« Reply #5 on: May 27, 2011, 05:32:58 PM »
Quote from: Kawazu;640567
29.1 fps in the timedemo
 
Have treid to get GlQuake to work but no luck yet, it complains about pak2.pak-pak9.pak if you creat random files with those names you just get an error: out of handle. Snoopdos gives no errors or fails what so ever.

yep, that sounds just about right. I get something like that in 320x240. as for the pak files, use snoopdos to find out where its trying to load the files from, coz it sounds like a misconfiguration.
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline rvo_nl

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Re: Quake
« Reply #6 on: May 27, 2011, 05:34:22 PM »
Quote from: TheGoose;640623
Seen this: vid

I did, quite dissapointing I must say. But check out the other vid of Quake 3 running on a classic, much, much faster.
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline rvo_nl

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Re: Quake
« Reply #7 on: May 27, 2011, 05:48:07 PM »
Quote from: TheGoose;640661
linky?

http://www.youtube.com/watch?v=3GNtOM3ZLQM
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline rvo_nl

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Re: Quake
« Reply #8 on: May 27, 2011, 06:04:58 PM »
Quote from: TheGoose;640683
I like the slower pace of the original quake I and II

just run it in 1024x768! :)
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline rvo_nl

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Re: Quake
« Reply #9 on: May 28, 2011, 08:24:37 AM »
Quote from: LaserBack;640806
in fact there was a quake ppc version available on aminet that clickboom said was illegal
and was removed from aminet servers long time ago

thats not right.. it did give a high framerate (something like 18fps on aga with ppc/166mhz) but surely not 40. I know coz I still have that port.
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline rvo_nl

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Re: Quake
« Reply #10 on: May 30, 2011, 09:20:02 AM »
Quote from: LaserBack;641235
that's because you have the slowest ppc on the Amiga

It was my old card :)

Quote from: LaserBack;641235
I do not remember very well exact numbers and I havent the hardware anymore to confirm but if anyone with PPC hardware can post results will be great

Well, if someone wants to try I can send over the executable!

One more try: does anyone have the first illegal Quake port that started this whole Quake thing on Amiga? it was called coolQuake I think.
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline rvo_nl

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Re: Quake
« Reply #11 on: May 31, 2011, 08:54:12 AM »
I never knew the first port was done in uruguay, thanks for sharing this. It was called 'illegal' because it was based on allegedly stolen sourcecode. (at least thats what the story was back then). But I dont think ID Software made a big deal out of this, since in the end it meant more sales for them. After that first port, the PPC boards were becoming popular and several people stepped in to develop ppc ports of Quake. The first one was called QuakePPC (AKA fastQuake).

Since it was still based on the stolen sourcecode, it was, by law (which?), still illegal, thats why it was removed from Aminet after a day or two. At least thats what was told around that time. I didnt know Clickboom had a say in this. Around that time many new ports appeared, most of them finding their way onto bulletin boards or shared by people on IRC.
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline rvo_nl

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Re: Quake
« Reply #12 on: August 19, 2011, 06:17:35 PM »
Quote from: LaserBack;655338
I wonder how fast quake is on a PPC 200 or 175 or 240 on a plain amiga gfx card or AGA (no GL ports)
if anyone can post authentic results to compare....cause theorically a pentium 200 is like a ppc 200
thanks

GLQuakeWOS on PPC 240mhz+060+Bvision:
320x240:~29fps
640x480:~15fps
800x600:~6.5fps
 
Keep in mind Quake 1 wasnt really optimised for Amiga. Quake 2 (official) runs a lot faster:
 
320x240:~64fps
640x480:~39fps
800x600:~28fps
 
Although that is measured using Timerefresh, not Timedemo.
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

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Re: Quake
« Reply #13 on: November 30, 2011, 04:37:47 PM »
@Laserback

a bit late but yeah, sure Quake 1 is optimised for Amiga. But compared to Quake 2, which is a far more advanced game, Im convinced it could have been better.
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1