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Author Topic: Learning from DOOM  (Read 6477 times)

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Offline commodorejohn

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Re: Learning from DOOM
« on: August 01, 2011, 03:27:43 AM »
Quote from: Kesa;652455
Oh yeah i forgot. The worst game ever is any Quake game.
Shutcher face, Quake and Quake II kicked ass, back in the days before everybody decided first-person shooters had to be GRITTY AND REALISTIC.
Computers: Amiga 1200, DEC VAXStation 4000/60, DEC MicroPDP-11/73
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"\'Legacy code\' often differs from its suggested alternative by actually working and scaling." - Bjarne Stroustrup
 

Offline commodorejohn

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Re: Learning from DOOM
« Reply #1 on: August 01, 2011, 07:25:35 PM »
Yeah, that was actually a very interesting read. I'm no more than a layman when it comes to architecture, but the guy did a good job of explaining what he was talking about.

I do like the surrealist level designs of DOOM - far more evocative and interesting than your modern shooters where every last one of them is nearly indistinguishable.
Computers: Amiga 1200, DEC VAXStation 4000/60, DEC MicroPDP-11/73
Synthesizers: Roland JX-10/MT-32/D-10, Oberheim Matrix-6, Yamaha DX7/FB-01, Korg MS-20 Mini, Ensoniq Mirage/SQ-80, Sequential Circuits Prophet-600, Hohner String Performer

"\'Legacy code\' often differs from its suggested alternative by actually working and scaling." - Bjarne Stroustrup
 

Offline commodorejohn

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Re: Learning from DOOM
« Reply #2 on: August 04, 2011, 02:28:18 AM »
Quote from: Kesa;652917
@everyone. Am i the only one who didn't like multiplayer and instead preferring single player mode? Single player mode just suits my style of gaming. I really like to sneak around corners and sneak up on monsters. I play like a ninja :) whereas multiplayer everyone just runs around crazy in a more 'shoot n run' style of play. run and gun just isn't my style :(
I enjoy a good deathmatch or CTF every now and again, but multiplayer is nothing I'd buy a game for - not when Q3 is open-source and OpenArena provides a free content pack to run with it. That's one other (comparatively minor) complaint I have with modern shooters, they seem to be deciding that since a lot of people buy them primarily for the multiplayer, it's okay to have a single-player mode that's largely an afterthought or straight-up gives the finger to single players >:/
Computers: Amiga 1200, DEC VAXStation 4000/60, DEC MicroPDP-11/73
Synthesizers: Roland JX-10/MT-32/D-10, Oberheim Matrix-6, Yamaha DX7/FB-01, Korg MS-20 Mini, Ensoniq Mirage/SQ-80, Sequential Circuits Prophet-600, Hohner String Performer

"\'Legacy code\' often differs from its suggested alternative by actually working and scaling." - Bjarne Stroustrup
 

Offline commodorejohn

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Re: Learning from DOOM
« Reply #3 on: August 06, 2011, 03:32:20 PM »
Quote from: XDelusion;653344
Oh ya, that stuff can be fun, though I still hate the idea of playing Capture the Flag and King of the Hill over and over again. I guess it's why I'm not huge on sports games, then again...
CTF gets a lot more fun when you've got a good selection of weapons to go with it ;)
Quote
Anyhow, here's another interesting DOOM related item:

http://doom.chaosforge.org/articles/27/doomrl-0993-released
Oh hell yes. DoomRL is quite addictive (even Franko might like it, you have to think and use strategy!) Maybe it's not as in-depth as other roguelikes, but it's still tons of fun.
Computers: Amiga 1200, DEC VAXStation 4000/60, DEC MicroPDP-11/73
Synthesizers: Roland JX-10/MT-32/D-10, Oberheim Matrix-6, Yamaha DX7/FB-01, Korg MS-20 Mini, Ensoniq Mirage/SQ-80, Sequential Circuits Prophet-600, Hohner String Performer

"\'Legacy code\' often differs from its suggested alternative by actually working and scaling." - Bjarne Stroustrup
 

Offline commodorejohn

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Re: Learning from DOOM
« Reply #4 on: October 16, 2011, 07:46:16 PM »
Wonder how long it's going to take them to open-source id Tech 4 now that they've got all this damage control to do on Rage...
Computers: Amiga 1200, DEC VAXStation 4000/60, DEC MicroPDP-11/73
Synthesizers: Roland JX-10/MT-32/D-10, Oberheim Matrix-6, Yamaha DX7/FB-01, Korg MS-20 Mini, Ensoniq Mirage/SQ-80, Sequential Circuits Prophet-600, Hohner String Performer

"\'Legacy code\' often differs from its suggested alternative by actually working and scaling." - Bjarne Stroustrup