As I said
Lie 1 he says there is a problem loading games when he has clearly pressed runs top to break out of the game
Lie 2 he says that the game has crashed during loading and makes out it is a common fault when there is no evidence of a crash and load errors are rare
Lie 3 buggy boy takes about 4 mins to load not 10
I also find his presentation to the kids lacking. There is another video on YouTube of someone introducing his kids to a c64 and he does a much better job
1. Maybe he had the tape running for some time without the C64 actually finding the game before he hit run stop.
2. At around 1:52 of the video, the animation on the loading screen goes too fast, and this is a clear sign of load error.
3. Not sure how much time buggy boy uses to load, but maybe he was adding the time of all failed attempts to the total time.
I think he did a good job with the presentation, because he asks the kids about what they think the hardware is, instead of telling them directly. And if he had been too technical, they would have just lost interest.
But what he
should have tried with the problematic tape, is to fast forward it to the end, and then rewind it to the beginning. This was a method I used often with tape based games my C64, and it also minimized the risk of tape salad incidents.