Amiga.org

The "Not Quite Amiga but still computer related category" => Alternative Operating Systems => Topic started by: runequester on November 20, 2010, 06:31:21 AM

Title: man, the C64 had all the cool shoot em ups
Post by: runequester on November 20, 2010, 06:31:21 AM
Katakis, Enforcer, Armalyte, Sanxion (once you get the hang of it) etc etc

What was your fave shooters on the commie?
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Franko on November 20, 2010, 06:33:57 AM
Revenge Of The Mutant Camels... :cool:
Title: Re: man, the C64 had all the cool shoot em ups
Post by: lsmart on November 20, 2010, 07:56:50 AM
Hey! This is not C64.org. :)

I loved playing shoot em ups on the C64 (especially URIDIUM), but R-Type and Sacrophaser were much cooler on the Amiga, not only because of the killer gfx and "CD quality" sound. Unfortunately I never played Katakis on the Amiga, or have I? Maybe it is somewhere on my "Amiga Classics"-CDs? I´d better have a look now.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: mingle on November 20, 2010, 09:48:31 AM
Terra Cresta was pretty cool...
Title: Re: man, the C64 had all the cool shoot em ups
Post by: fishy_fiz on November 20, 2010, 11:10:52 AM
I really liked Retrograde as well. Not exactly a standard shooter, but probably fits in the category still. C64 Rtype I enjoyed, even if it is a little different to the arcade/amiga version (loved it in the arcades and was pretty happy with the amiga port). Katakis is a great game, better than the official Rtype port. Armalyte I really liked too. It's a shame the amiga version isnt just a straight port with enhanced gfx, as while it looks nice enough it's a pretty average game at best. One of my favorite c64 shooters though was iO. Was the 1st game I bought rather than trading with friends at school. Graphics are on par with those of Armalyte in my opinion, an was released beforehand. It never got the attention it deserved, again, in my opinion. Forgotten Worlds I quite enoyed on C64 as well, and was another game that I bought (they were few and far between when I was an adolescant/early teen).

So, yes, as the topic suggests, I guess the c64 did have lots of good shooters  :) These are just the ones I played more than others, and without having been particularly a fan of genre (not to say I disliked it though).

One game I would love to see though is MetalDust. I've seen some videos on you tube and it looks very impressive. Resolution and color palette aside the graphics effects are as impressive as any amiga shooter I've played with multi layer full screen parallax, near full screen enemies, animated backgrounds, etc. Unfortunately SCPU's arent common, nor cheap (and required for MetalDust)
Maybe one day   :)
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Linde on November 20, 2010, 11:34:03 AM
No mention of Salamander? It's different from the MSX and arcade versions, but it's a great game in its own regard.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: tone007 on November 20, 2010, 12:37:28 PM
Ad Infinitum!

(http://www.download-full-games.com/thumbs/c64/games/ad_infinitum_02.jpg)
Title: Re: man, the C64 had all the cool shoot em ups
Post by: A1260 on November 20, 2010, 02:07:24 PM
the c64 game 'delta' was a nice one....
Title: Re: man, the C64 had all the cool shoot em ups
Post by: ajlwalker on November 20, 2010, 02:23:03 PM
I like Franko's suggestion.  Others by Jeff Minter such as Sheep in Space were good too.

My personal choice would be Uridium.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: AJCopland on November 20, 2010, 03:45:15 PM
You can download Katakis, R-Type and BC Kid for the amiga from Factor 5 for free btw if anyone wants to give them a go.

http://www.factor5.de/downloads.shtml
Title: Re: man, the C64 had all the cool shoot em ups
Post by: save2600 on November 20, 2010, 03:59:19 PM
Nice to see some C=64 action here on A.org  :)  

Right now, I'm in semi-passive cartridge collecting mode for the system. Up to something like 60 different games on cart. I'll have to check out all the recommendations you guys are talking about, but I really enjoy the classics on this system. Slapping in a cartridge helps make the C64 seem more like a console game system vs. a computer and there's no wait time for 'em to boot up! lol  

So, the old school schmups (as the tweens say) we've been enjoying on cart lately include:

Centipede
Defender
Galaxian
Gorf
Gyruss
Omega Race
Robotron
Sea Wolf
Wizard of Wor

...it'll be fun to re-visit some of the newer schmups I had in the 80's, but honestly, as someone else mentioned, I reserved that kind of gaming for the Amiga back then.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: amoskodare on November 20, 2010, 04:05:21 PM
Quote from: runequester;593194
What was your fave shooters on the commie?
Armalyte :afro:
Title: Re: man, the C64 had all the cool shoot em ups
Post by: yakumo9275 on November 20, 2010, 04:56:23 PM
rtype, xout, choplifter, io, retrogade, parallax, xevious, flying shark, dropzone, armalyte, sanxion, delta
Title: Re: man, the C64 had all the cool shoot em ups
Post by: runequester on November 20, 2010, 06:38:38 PM
I can't seem to get the hang of Delta, even though I've tried a few times
Title: Re: man, the C64 had all the cool shoot em ups
Post by: ajlwalker on November 20, 2010, 11:25:12 PM
Actually I just remembered Zynaps.  Amazing game which had an annoying habit if crashing occasionally.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Khephren on November 21, 2010, 12:02:48 AM
Zybex was pretty cool. But loved Katakis, Uridium and X-out. Does paradroid count?
As for R-type....I prefered it on my speccy (I know, i'll get my coat!)
Title: Re: man, the C64 had all the cool shoot em ups
Post by: vidarh on November 21, 2010, 12:21:01 AM
Quote from: A1260;593228
the c64 game 'delta' was a nice one....


I have about 10 different remixes of the Delta music on my music player... The title tune is an all time favourite but the in game track is really hypnotic as background while going for a walk or working...
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Drummerboy on November 21, 2010, 01:22:42 AM
One of the best C=64 Shoot em games is Parsec if you never saw.. look it up and see..

Others--

-Rtype
-Katakis
-Delta
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Speelgoedmannetje on November 21, 2010, 02:57:23 AM
Xenon 2?

/I'll also get my coat
Title: Re: man, the C64 had all the cool shoot em ups
Post by: coldfish on November 21, 2010, 06:47:24 AM
I thought SWIV was more impressive on the C64 than the Amiga.

...where's my coat?
Title: Re: man, the C64 had all the cool shoot em ups
Post by: fishy_fiz on November 21, 2010, 07:33:39 AM
Ah, speaking of c64 shooters, I just noticed there's a c64 seuck contest on at the moment (finishes 5 dec.). I might have a rushed attempt at an entry  :)
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Arkhan on November 23, 2010, 01:12:47 AM
The shooters were abysmal compared to other computers at the time.

1 button, totally cool.  NOT.



MSX had better Konami shooters, and PC Engine had better everything.


Sorry, but the C64 ports of nearly every shooter were a disaster.



does Parallax count as a shooter?  It was good.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Calen on November 23, 2010, 02:32:10 AM
Loved X-out. Salamander & Saint Dragon great to. Blue Max i have a soft spot for as it was one of the first games i played on the C64.
The shootem up parts in Turrican 1 & 2 was pretty special also. alittle nod to Rainbow Arts/F5 other hit Katakis i would say.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: kedawa on November 23, 2010, 02:34:17 AM
I don't think it's fair to compare it to the PC Engine, since it came along much later.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Arkhan on November 23, 2010, 02:46:09 AM
Quote from: kedawa;593698
I don't think it's fair to compare it to the PC Engine, since it came along much later.


Sure it is. It was only 3 years later, and uses a 6502 based CPU just the same.  :)   Sure its souped up, but its still an 8bit CPU.

If we cant compare to the PCE, we could just compare them to the NES and get similar results.

or the arcade originals.


Sidearms on C64 is an abortion.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: yakumo9275 on November 23, 2010, 01:58:25 PM
Quote from: Arkhan;593699
Sure it is. It was only 3 years later, and uses a 6502 based CPU just the same.  :)   Sure its souped up, but its still an 8bit CPU.

If we cant compare to the PCE, we could just compare them to the NES and get similar results.


1982 vs 1987 is not 3 years.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: klx300r on November 23, 2010, 02:04:29 PM
Bungling Bay and R-Type were my favs on the mighty 64
Title: Re: man, the C64 had all the cool shoot em ups
Post by: fishy_fiz on November 23, 2010, 02:50:10 PM
Sure, the conversions often werent great conversions, but some good games were made from them (salamander,rtype,nemesis,forgotten worlds, etc, etc.). However, conversions were often inferiror to the c64's original titles. Still one of the best 2d shooter platforms around. C64 vs. nes or msx for shooters ? You're joking right ? The c64 blitzed them both. One or 2 excpetions doesnt change this fact. Also, I never understood how the MSX received a good reputation for shooters. Speccy style graphics with inferior movement isnt the best formula for a good 2d shooter.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Arkhan on November 23, 2010, 03:15:20 PM
Quote from: yakumo9275;593824
1982 vs 1987 is not 3 years.

whatever, 82, 84, close enough.
 
Splitting hairs since the PCE was ready in 86, so 4 years difference and the same CPU architecture.
 
I blame the VIC-II for all the commodore shmups sucking.  It just doesn't do action-packed shooters right without looking like crap.
 
and the SID for often having sfx that overtake the music, no music at all, or no sfx.  
 
No shooter really found the proper balance on the C64.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: fishy_fiz on November 23, 2010, 03:36:20 PM
Why do you blame the VIC-II. Any particular reason, or are you just saying it for fun ? What aspect of the VIC-II do you blame for this ?  Additionally I wonder if you actually know anything about it other than the name ? As it is it sounds like you're deliberately trying to provoke responses from people. If that's something you enjoy then good luck to you.
As for the CPU, a 7.16 mhz HuC6280A is far from the same thing as a 6502. Sure they share some herritage, but so does a 80286 and an i7.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Arkhan on November 23, 2010, 03:50:10 PM
Quote from: fishy_fiz;593842
Why do you blame the VIC-II. Any particular reason, or are you just saying it for fun ? What aspect of the VIC-II do you blame for this ? Additionally I wonder if you actually know anything about it other than the name ? As it is it sounds like you're deliberately trying to provoke responses from people. If that's something you enjoy then good luck to you.
As for the CPU, a 7.16 mhz HuC6280A is far from the same thing as a 6502. Sure they share some herritage, but so does a 80286 and an i7.

The VIC-|| palette is ugly in general.  Its drab, and all the shooters lose their vibrance and get very muddy.    R Type looked terrible compared to the arcade one, and compared to other home versions.
 
The resolution makes the games look chunky.  It just looks gooney in comparison to the arcade one.  Look at Sidearms, Nemesis, and even Saint Dragon.  Muddy.  Alot more crisp/vibrant on other computers... even if there was blocky scrolling (which is frivolous imho).  Sidearms is just a travesty in general.  both audio/video wise.
 
The 6280 is a 6502 derivative with the only real differences being the speed increase (With the option to flip back to the slow-as-balls mode), and onboard PSG.  They use the same irritating 6502 assembly, and are way more similar than you seem to think.  The real gain the PCE has over the C64 is much better tile/sprite hardware.  But it has no other screen modes, so you can't do alot of the neat tricks the VIC *did* have access to, despite having ugly colors.
 
 
I program for both machines.   Its not like im just flailing around and making stuff up.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Khephren on November 23, 2010, 04:04:25 PM
well, when everyone else is playing their C64's in 1982, you can wait till 1989 for your PCengine USA launch. Good luck with that.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Arkhan on November 23, 2010, 04:25:22 PM
Quote from: Khephren;593847
well, when everyone else is playing their C64's in 1982, you can wait till 1989 for your PCengine USA launch. Good luck with that.

You mean Turbo Grafx-16 in USA. :)
 
and its all history, meaning it all happened already....so...... theres no waiting.
 
also, might want to pony up on your wikipedia skills or something.  Most of the good shooters didn't come out until the PCE was either out, or about to be out, and by then the NES, SMS, and MSX has tons of shooters too.   Star Soldier, Gall Force, Star Force, Starship Hector, a bunch of other stuff not-released-on-c64 that was completely awesome, and then the same stuff as the C64....so.... yeah
 
Were comparing shooters.   The C64 did not do shooters as well as alot of people think.  Especially when you have one frigging button.
 
plus i think bitd i would rather shove quarters in an arcade machine than play the home versions on the c64, if having one of the other machines wasnt an option.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Khephren on November 23, 2010, 04:42:04 PM
"Sure it is. It was only 3 years later, and uses a 6502 based CPU just the same."

your specificaly comparing architectures that are 7 years apart in date (you might as well say, hey why play doom? just wait and play unreal tournament!).

Seeing as your a coder, you should know what a massive gap that is, you should also know better than to come into other peoples threads with your fists swinging.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Arkhan on November 23, 2010, 04:58:44 PM
Quote from: Khephren;593854
"Sure it is. It was only 3 years later, and uses a 6502 based CPU just the same."
 
your specificaly comparing architectures that are 7 years apart in date (you might as well say, hey why play doom? just wait and play unreal tournament!).
3-4ish years of difference.  Oh no.  The difference between the current argument, and your new example is 1) Yours is predicting the future 2) DOOM wasnt trying to bring arcade games home in a poorly done fashion.
 
Its not even just the shooters.  Wanna play Double Dragon on c64? I sure dont.
 
Quote
Seeing as your a coder, you should know what a massive gap that is, you should also know better than to come into other peoples threads with your fists swinging.

you mean with a different opinion that at least has reasons why, that aren't really too unacceptable.  Sorry I don't drop my pants and pleasure myself to all things C= as if theyre the only true way of life.
 
and no, the two processors arent that super duper different.  The video chip difference is what really makes or breaks things, not the CPU.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: save2600 on November 23, 2010, 05:00:36 PM
Quote from: Arkhan;593853
plus i think bitd i would rather shove quarters in an arcade machine than play the home versions on the c64, if having one of the other machines wasnt an option.

Which is one of the reasons arcades were more popular then. People just didn't have or want to devote their disposable income to gaming computers or computer gaming. And there was a much wider gap between arcade games and their home playable "counterparts".

Long live the real arcade experience!  :lol:
Title: Re: man, the C64 had all the cool shoot em ups
Post by: A4000_Mad on November 23, 2010, 05:04:45 PM
Quote from: lsmart;593199
Hey! This is not C64.org. :)

I thought it was Speccy.org ;)


.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: fishy_fiz on November 23, 2010, 05:18:57 PM
You keep mentioning conversions, but that's far from a benchmark for what a machine capable of, especially in the early 80's. Much like the Amiga games designed for the machine show what it's capable of more often than badly coded conversions. Gimme Katakis, iO, Armalyte, Citadel, Cybernoid, and a bunch of others over the arcade conversions anyday. Also, just because conversions are poor doesnt mean the machine isnt up to the task (hmm,... this is familiar). Unlike some of the systems you've mentioned developers of c64 ports seldom received the same sort of help that was given to big name Asian compaines. Even if it's not (up to a particular task) so freaking what ?

End of the day the c64 had some great shooters, regardless of what other machines did better/worse.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Arkhan on November 23, 2010, 05:23:23 PM
Quote from: fishy_fiz;593866
You keep mentioning conversions, but that's far from a benchmark for what a machine capable of, especially in the early 80's. Much like the Amiga games designed for the machine show what it's capable of more often than badly coded conversions. Gimme Katakis, iO, Armalyte, Citadel, Cybernoid, and a bunch of others over the arcade conversions anyday. Also, just because conversions are poor doesnt mean the machine isnt up to the task (hmm,... this is familiar). Unlike some of the systems you've mentioned developers of c64 ports seldom received the same sort of help that was given to big name Asian compaines. Even if it's not (up to a particular task) so freaking what ?
 
End of the day the c64 had some great shooters, regardless of what other machines did better/worse.

 
were talking about shooters.  That includes them all.  including the shoddy conversions.  I wasnt the only one who mentioned them so dont go acting like I went and did the unthinkable or some shit.
 
if the conversions blow, thats not good.  The games that defined the genre blow on the c64, and you dont see it as a problem because Katakis and Armalyte are around? euhhh.   I don't think like 5 ok shooters make up for all the conversions sucking.
 
whats next, Lions of the Universe is the holy (hahah) grail of c64 shooters?
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Khephren on November 23, 2010, 05:23:27 PM
Lets try this again, 1982....1989. I'm not the one who needs to pony up on Wikipedia Arkhan.

'waana play double dragon' -couple years wait for PCE after that came out.

'two processors arent that super duper different' other than one being 7 times faster than the other, you mean? been coding long dude?
 
as for dropping your pants, I know you only lube up for X68000.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Arkhan on November 23, 2010, 05:35:45 PM
Quote from: Khephren;593870
Lets try this again, 1982....1989. I'm not the one who needs to pony up on Wikipedia Arkhan.
 
'waana play double dragon' -couple years wait for PCE after that came out.
 
'two processors arent that super duper different' other than one being 7 times faster than the other, you mean? been coding long dude?
 
as for dropping your pants, I know you only lube up for X68000.

1) REMOVED the PCE came out in 87, but was developed in 86
 
2) 6-2 = 4.
 
3) Double Dragon was never released on the PCE.
 
4) Yeah I've been coding long. You can toggle the PCE down to a standard 6502 speed, and whats funny is in many instances it doesn't impact things. Sometimes doing so even makes memory transfer faster.
 
The mhz aren't really the big factor. Its the video hardware. Thats what makes it do so much better. From a coding standpoint, theres not much difference at all. You still have the same annoyances and optimizations to worry about despite having 6 more mhz of power.
 
The MSX2 pulls off better shooters than the c64, using a plain z80 which is slower than the PCE too. The video chip is the key. See how that works?
 
5) You don't know much apparently then. I dont like x68000's much.
 
 
Did you have two scoops of fail for breakfast or what.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: motrucker on November 23, 2010, 05:44:22 PM
Raid on Bungeling Bay? Wasn't it Beachhead that had such great sound effects?
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Khephren on November 23, 2010, 05:50:23 PM
1) You were living in Japan then Arkhan, at the time of release? Or did you have to wait till '89 like everyone else?

4) If you think processor speed is not important, then there is only one 'dumbass' here, and I don't think it's me (on this occassion).

Yes I see how that works, iv'e been in videogame dev for 14 years, so I do have some small inkling.

Anyway, you want to continue your videogame discussion further, then PM me. I think we've highjacked this thread enough.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: fishy_fiz on November 23, 2010, 05:50:47 PM
Quote from: Arkhan;593869
were talking about shooters.  That includes them all.  including the shoddy conversions.  I wasnt the only one who mentioned them so dont go acting like I went and did the unthinkable or some shit.
 
if the conversions blow, thats not good.  The games that defined the genre blow on the c64, and you dont see it as a problem because Katakis and Armalyte are around? euhhh.   I don't think like 5 ok shooters make up for all the conversions sucking.
 
whats next, Lions of the Universe is the holy (hahah) grail of c64 shooters?


I never said (or even implied) there was anything wrong with pointing out that a lot of c64 shooter conversions werent good, heck, even I did it, merely that it's not the way to judge a genre on a particular system, as most of your posts have alluded to (you even bought up double dragon for Pete's sake).
Just a thought but maybe you should stop clutching at straws here trying to dismiss c64 shooters. By now you're just embarassing yourself. Everyone else seems to see it, but you continue to argue for the sake of arguing. Let it go dude, it's more than obvious most dont agree with you. To each his own.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Khephren on November 23, 2010, 05:58:51 PM
I think maybe the thread title got him blowing steam 'man, the C64 had all the cool shoot em ups'
I took it to mean....the c64 got the good shooters, the Amiga, not so much (seeing as this is Amiga.org)

I think Arkhan took it as...compared to every other 8bit....ever.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Arkhan on November 23, 2010, 06:02:02 PM
Quote from: fishy_fiz;593879
I never said (or even implied) there was anything wrong with pointing out that a lot of c64 shooter conversions werent good, heck, even I did it, merely that it's not the way to judge a genre on a particular system, as most of your posts have alluded to (you even bought up double dragon for Pete's sake).
Just a thought but maybe you should stop clutching at straws here trying to dismiss c64 shooters. By now you're just embarassing yourself. Everyone else seems to see it, but you continue to argue for the sake of arguing. Let it go dude, it's more than obvious most dont agree with you. To each his own.

I never said you said that. I was talking to Sgt. Fail up there above you. I dont see the big deal with saying/thinking the C64 shooters suck. I'm sure im not alone. There are better options out there, lol. The c64 had some awesome adventure and RPG games though.
 
Its not really embarassing myself either if im not wrong, and I've explained some valid opinions as to WHY they aren't kickass.
 
Quote from: khephren
1) You were living in Japan then Arkhan, at the time of release? Or did you have to wait till '89 like everyone else?

Location of release is irrelevant to time of release. The hardware date is what we're comparing. The hardware didn't change in 2 years. Try to use some common sense there champ.
 
Quote
4) If you think processor speed is not important, then there is only one 'dumbass' here, and I don't think it's me (on this occassion).
 
Yes I see how that works, iv'e been in videogame dev for 14 years, so I do have some small inkling.

Processor speed *is* important, but not when its 6ish mhz on a 6502 based chip that can flip down to the slow mode,and has the same setbacks as the slow one either way. Some commercial games even USE the slow mode, and you can't even tell. You're staring at the glory of the video chip, not the glory of 6 extra mhz.
 
Youd think with 14 years of game dev experience, youd understand that video is far more important than cpu.
 
Case in point: SuperCPU on the c64. Metal dust has SO MANY MORE MHZ OMG GO GO GO, but the games still ass ugly and sucks.
 
Case in point 2: the z80 is faster than the 6502. The spectrum looks like shit. The games mostly blow because of that.
 
I dont think you really see how it works at all.
 
 
and yeah I took it to mean every 8bit ever.
 
and by your logic, were not allowed to compare the c64 to the amiga anyways, so why would you think thats what the threads comparing?
 
You change your mind alot.  Do you take a pill to regulate that?
*wipes your chin* Here, you had a little drool on you.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: fishy_fiz on November 23, 2010, 06:27:41 PM
Err,... you might want to keep track of things. It's all in this thread so changing your tune, etc. doesnt really work. What youve just now said you didnt say to me was quoted from my response to something you addressed to me.

As I suggested earlier it mightn't be a bad idea to call it quits here. You're doing yourself no favors.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Arkhan on November 23, 2010, 06:35:49 PM
Quote from: fishy_fiz;593892
Err,... you might want to keep track of things. It's all in this thread so changing your tune, etc. doesnt really work. What youve just now said you didnt say to me was quoted from my response to something you addressed to me.
 
As I suggested earlier it mightn't be a bad idea to call it quits here. You're doing yourself no favors.

oh, whoops.  I thought khephren was the one that said the shit about conversions/benchmarks/stuff.  My bad.  
 
Im not changing my tune, I just dont pay much attention to who Im yelling at usually, :laughing:
 
 
The games designed for the system werent so hot either though usually.   I liked parallax, like I said in my first post.  That one was good.   I never understood why Katakis was so popular.  
 
and Uridium.  That game is dumb.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Khephren on November 23, 2010, 06:36:18 PM
well, i'm done talking to him.

Did anyone ever play IO, i got it  as a budget release, that was pretty cool.
Also, http://c64s.com/ has an online emu, so I'm going to try some of these as they are mentioned.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Arkhan on November 23, 2010, 06:48:21 PM
Quote from: Khephren;593896
well, i'm done talking to him.
 
Good. I didnt want to talk to you anyways.
 
I maintain that parallax was the best shooter on the system.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: fishy_fiz on November 23, 2010, 07:03:51 PM
Quote from: Khephren;593896
well, i'm done talking to him.

Did anyone ever play IO, i got it  as a budget release, that was pretty cool.
Also, http://c64s.com/ has an online emu, so I'm going to try some of these as they are mentioned.



Yep, I loved IO. Was the first game I bought if I recall correctly. Pretty difficult game, but I eventually managed to complete it. Quite nice graphics for the C64 and cool end of level bad guys too.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: yakumo9275 on November 23, 2010, 07:16:22 PM
Quote from: Arkhan;593872
1) dumbass, the PCE came out in 87, but was developed in 86
 
2) 6-2 = 4.


aah revisionist history. You want to play the "developed in" game.

I can play that game too, C64 was developed in 81.
86 - 81 = 5.

hell, the C64 is just a beefed yup VIC-20 and that came out in 1980 and was developed in 1979..

Anyway, it was nice to describe your original posting of "at the time" since "at the time" the PCEngine didnt exist in 1982, and "at the time" the MSX didnt exist either.

PCEngine is listed as 4th generation console, C64 came out in the era of second generation. Thats quite a technological gap.

The c64 shooters were certainly better than its competition (apple, trs80/coco, ti99, spectrum, atari xl's, bbc micro).

I dont remember TGX16 ever coming to Australia, I never saw one up close until much later on when I was in England. Since TGX16 was designed to be nothing but a _games console_, one would hope its shooters would be better quality than something designed 5 years prior as a computer, with its 1 button joystick designed to be compatible with old atari 2600 sticks, whose joystick interface was designed in 1977... maybe in 1977 they didnt think you needed more than 1 button on a stick...

All this is irrelevant since Radiant Silvergun owns all other shooters that exist ever!! :)

C64 shooters couldnt have been too bad, afterall it sold 30million units, while TGX16 sold only 10 million..
Title: Re: man, the C64 had all the cool shoot em ups
Post by: fishy_fiz on November 23, 2010, 07:25:50 PM
Quote from: yakumo9275;593903
All this is irrelevant since Radiant Silvergun owns all other shooters that exist ever!! :)


Hehe. Fantastic game, but also probably the most expensive shooter ever  (now at least) :)

Another machine who's original titles are typically more impressive than its versions of multiformat games and/or conversions.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: redrumloa on November 23, 2010, 07:28:55 PM
A friendly reminder to all, follow the TOS. No personal attacks and treat each other with respect, or moderators will get nasty.:angry:
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Hattig on November 23, 2010, 07:51:35 PM
It's a bit unfair comparing mid 80s technology to late 70s technology. The transistor budget difference is quite a lot.

The C64 was nice, but it needed a configurable colour palette rather than the mud-themed palette it had.

The Spectrum would have been okay with hardware sprites and a configurable palette. But it didn't have them. Nor hardware scrolling. So it sucked unless the game was designed with them in mind.

The palettes didn't need to be amazing, the Amstrad CPC did well with a 27 colour palette (but cocked it up by having a 16KB bitmapped display).
Title: Re: man, the C64 had all the cool shoot em ups
Post by: GobanToba on November 23, 2010, 07:57:45 PM
Quote from: yakumo9275;593903
aah revisionist history. You want to play the "developed in" game.

I can play that game too, C64 was developed in 81.
86 - 81 = 5.

hell, the C64 is just a beefed yup VIC-20 and that came out in 1980 and was developed in 1979..

Anyway, it was nice to describe your original posting of "at the time" since "at the time" the PCEngine didnt exist in 1982, and "at the time" the MSX didnt exist either.

Maybe some clarification would help as far as what was meant be "man, the C64 had all the cool shoot em ups".

Had all the cool shoot em ups versus the Amiga? Vs other 8 bits? vs other systems at the time?

Versus the Amiga?
The first post mentions 4 games, but the first game, Katakis for example, I know was available for the Amiga too.

Versus systems at the time?
Katkis, Enforcer, Armalyte which the original poster mentions were all released after the PC Engine was out.  Heck, Enforcer was released in 1992.  So Vs other systems at the time seems a fair assumption to the title.

Versus other 8 bits?
The only one that was listed in the original post that wasn't out after 1987 was Sanxion which came out in1986, but was released in 1989 for the Spectrum too.  However the Spectrum was released before the C64.

Maybe the title was just a little confusing is all.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: ajlwalker on November 23, 2010, 07:59:23 PM
Not sure the one button joystick is that big an issue really.

I never had a problem thumping the space bar to use a "smart bomb" during game play.

In fact I quite liked the ingenious ways programmers would find a usually intuitive joystick manouvre to get around the lack of buttons.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Khephren on November 23, 2010, 08:06:52 PM
Yeah, the 64 was good for naturalistic gradients, but perhaps they were a bit pastel for arcade games. More muted, realistic games looked ace though.
 The speccy had that weird only two colours per 8x8 block going on, that was a killer.

Although it was never used as often as it could have been, I think your right about the CPC having a nice arcade palette.

http://www.youtube.com/watch?v=GX4TDduqOXs&feature=related
Title: Re: man, the C64 had all the cool shoot em ups
Post by: fishy_fiz on November 23, 2010, 08:13:12 PM
Quote from: GobanToba;593916
The first post mentions 4 games, but the first game, Katakis for example, I know was available for the Amiga too.


Apart from the name and both being heavily "inspired" by RType theyre completely different games. The c64 game is much better than the Amiga game in my opinion, both technically (massive multiplexed sprites, paralax scrolling and other assorted effects) and gameplay wise.

As for comparisons between systems, I dont think that should be a problem. Sure graphics and sound will vary, but the basic formula for a 2d shooter should mean that audiovisual shortcomings shouldnt be a factor in the quality of the games themselves. There's Spectrum shooters Id prefer than some "modern" pc/xbox360/ps3 shooters and some Saturn shooters Id prefer than Gameboy stuff and all the possibilities in between.
A good game is a good game, regardless of what machine it's on.

As for the Amstrad CPC, yeah I agree, it's palette was quite nice, albiet slighty over saturated colors. More recent versions however had 4096 colors if I recall correctly. At least in the case of the GX4000. I can only assume that same hardware made its way to the computers too ?
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Khephren on November 23, 2010, 08:31:31 PM
Yeah the computer varient was the CPC+ range, 32 colours from a 4096 palette, as I remember. It was a bit late in the day, and didn't get much use.

Personally, I think the C64 was stretched more than the Amiga in terms of quality as it went along (for shooters, that is).
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Arkhan on November 23, 2010, 09:35:25 PM
Quote from: yakumo9275;593903
Anyway, it was nice to describe your original posting of "at the time" since "at the time" the PCEngine didnt exist in 1982, and "at the time" the MSX didnt exist either.
Right, and neither did the shooting genre as we know it, because that all happened thanks to Japan.  If round-eye shooters became the standard, good lord would shooters be a joke.  They are generally a mess gameplay wise.

Anyway, its all fairly similar hardware really. The video chips and developers are the big differences.   Japanese games have very distinct qualities that Western games don't.  The CPU itself is mostly irrelevant, and the video chip is what matters in the end.   Noone stares at the cpu instructions and machine language while playing the game, do they? :hammer:

If the c64 had a z80, the average game player wouldn't know any better.

It's just a shame the VIC-II has such an ass-ugly palette.  Its drab.  Washed out.  Gooney.  Some later games managed to overcome that debacle, but a ton of games, R-Type included, are a muddy disaster.

Heres games worth comparing to if were comparing "of the time" hardware:
http://www.youtube.com/watch?v=dihQ8iAQsiY  Gall Force
http://www.youtube.com/watch?v=-esZGz8PEhw  Salamander
http://www.youtube.com/watch?v=EEZ42uqtkkk  Star Soldier    <<< \o/
http://www.youtube.com/watch?v=DkeWijrZGKg  Gulkave
http://www.youtube.com/watch?v=iTrvmjmy1jQ   Laydock

There are tons more.  

Now if we're going to assume the MSX2 can be mentioned, this is where shit gets real.

http://www.youtube.com/watch?v=JRjPfucz5G0
http://www.youtube.com/watch?v=7cITedbFqpU
http://www.youtube.com/watch?v=OugPDO9sp9s
http://www.youtube.com/watch?v=_fnAl4dH5-A
http://www.youtube.com/watch?v=a6Gy5PTe4-M

I'm not even going to post any PC Engine shooters because it will make everything else mentioned looked like total crap.


Oh, screw it:  

http://www.youtube.com/watch?v=opjCapt4N64
http://www.youtube.com/watch?v=s5t-MEhino8
http://www.youtube.com/watch?v=dTym3-Qvadw
http://www.youtube.com/watch?v=Otz8kIUqN38
http://www.youtube.com/watch?v=P_W_NhGTN9g


I think the "cool shooters" thing just got beat to the ground.

Though, Parallax is still an awesome game...

http://www.youtube.com/watch?v=IfiFDYuxGuY

it really is the coolest shooter on the C64.


Quote
I dont remember TGX16 ever coming to Australia, I never saw one up close until much later on when I was in England. Since TGX16 was designed to be nothing but a _games console_, one would hope its shooters would be better quality than something designed 5 years prior as a computer, with its 1 button joystick designed to be compatible with old atari 2600 sticks, whose joystick interface was designed in 1977... maybe in 1977 they didnt think you needed more than 1 button on a stick...
Unfortunately you guys never got the PCE/TG, and that really sucks.  It is the defacto standard for shmups.   You haven't lived until you've played Sapphire, Lords of Thunder, Gate of Thunder, and the Soldier series.  



Quote
C64 shooters couldnt have been too bad, afterall it sold 30million units, while TGX16 sold only 10 million..
Well when you factor in that it was also just a home computer/used in schools/businesses, ... the extra 20 million may not have been due to the shooter library....especially since alot of the sales were most likely before the shooter genre took off anyways.

The RPG library is pretty boss.  I think Temple of Apshai Trilogy on the C64 is better than the Amiga one even.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: yakumo9275 on November 23, 2010, 10:37:54 PM
Radiant silvergun... sigh. My dreamcast and my saturn... best shmup consoles ever.

I pumped soo many coins into the arcade playing Raiden 1+2 and Macross Plus..

until I saw the PC version, I think TGX16 had best raiden port...
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Arkhan on November 23, 2010, 11:04:15 PM
Quote from: yakumo9275;593950
Radiant silvergun... sigh. My dreamcast and my saturn... best shmup consoles ever.

I pumped soo many coins into the arcade playing Raiden 1+2 and Macross Plus..

until I saw the PC version, I think TGX16 had best raiden port...



Dont forget Gunbird 2
Title: Re: man, the C64 had all the cool shoot em ups
Post by: fishy_fiz on November 23, 2010, 11:21:16 PM
While the PC-Engine has some ok shooters I wouldnt say theyre any better than what's available elsewhere. Graphics, sure, theyre better than c64 shooters, but the games themselves are no better on average. Theyre mostly generic eastern style with nothing to make them stand out from others of the same style.

Yes, that's right, some people do have different tastes.....
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Arkhan on November 24, 2010, 04:13:43 AM
Quote from: fishy_fiz;593957
While the PC-Engine has some ok shooters I wouldnt say theyre any better than what's available elsewhere. Graphics, sure, theyre better than c64 shooters, but the games themselves are no better on average. Theyre mostly generic eastern style with nothing to make them stand out from others of the same style.

Yes, that's right, some people do have different tastes.....


I think maybe someone hasn't played many PCE shooters.

Sinistron, Dead Moon, Lords of Thunder, Forgotten Worlds, and Cotton are all distinctly different.

Blazing Lazers, Steam Hearts, Override, Image Fight,  and Sylphia are too also different.


This is just the icing on top of the cake that is PCE shooters.

If they're generic eastern style with not alot making them stand out, how come the europeans kept trying to jock the style, albeit poorly.

Menace is a good example of how NOT to copy a shmup concept.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: kedawa on November 24, 2010, 05:04:32 AM
The PCE does have a disproportionately large selection of excellent shooters, that's for sure.  The Mega Drive has it's share as well, and the SNES has a few good ones.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: DCAmiga on December 03, 2010, 03:14:24 PM
My Fav's on C64 was R-Type and Commando, loved the music on these two!
Title: Re: man, the C64 had all the cool shoot em ups
Post by: commodorejohn on December 03, 2010, 03:39:08 PM
Quote from: Arkhan;593993
Sinistron, Dead Moon, Lords of Thunder, Forgotten Worlds, and Cotton are all distinctly different.
Oh hell yes, Cotton is awesome. I'm not even a big shmup fan (R-Type excepted) and I love Cotton.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Arkhan on December 03, 2010, 04:03:03 PM
Quote from: commodorejohn;596722
Oh hell yes, Cotton is awesome. I'm not even a big shmup fan (R-Type excepted) and I love Cotton.
Everyone loves Cotton.  its like, a rule.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: kedawa on December 03, 2010, 10:22:46 PM
Fantasy Zone is another good one.  I forgot that one got ported to PCE.
I'm surprised there was never a PCE Twin Bee game.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Arkhan on December 04, 2010, 03:10:58 AM
Quote from: kedawa;596842
Fantasy Zone is another good one.  I forgot that one got ported to PCE.
I'm surprised there was never a PCE Twin Bee game.


http://pcengine.co.uk/HTML_Games/Twin_Bee.htm

derp. :)
Title: Re: man, the C64 had all the cool shoot em ups
Post by: kedawa on December 04, 2010, 07:50:40 AM
Ah so that's a real Twin Bee shooter afterall.  For some reason I thought PCE game was a platformer like the Super Famicom game.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Arkhan on December 04, 2010, 03:41:46 PM
Quote from: kedawa;596921
Ah so that's a real Twin Bee shooter afterall.  For some reason I thought PCE game was a platformer like the Super Famicom game.


nope

but rainbow bell adventures is pretty hood gangsta.   I like that game.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: redrumloa on December 11, 2010, 03:22:13 AM
I am just learning about Salamander, which is called Lifeforce in NTSC land. Very impressive game for a C64.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: runequester on December 11, 2010, 06:15:34 AM
Who knew that there'd be drama about piss old games that we're the only ones who still give a shit about?

As far as the thread title goes, I was simply surprised at how fun a lot of the C64 shoot em ups were. I hadn't played a lot of them back in the day, so it was an interesting experience to discover.
Title: Re: man, the C64 had all the cool shoot em ups
Post by: Khephren on December 11, 2010, 05:59:20 PM
Quote from: runequester;598143
Who knew that there'd be drama about piss old games that we're the only ones who still give a shit about?.


Well, I was part of that drama...so, it was just the attitude of one guy on here that got me and others pissed off, not so much the PCEngine stuff. PCE is a pretty cool machine, after all!