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Author Topic: Introducing Warp3D Nova for AmigaOS 4.1  (Read 32471 times)

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Offline itix

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Re: Introducing Warp3D Nova for AmigaOS 4.1
« on: March 23, 2016, 02:09:15 PM »
Quote from: wawrzon;806235
i dont think aros needs it. as mentioned before warp3d has almost never been used directly on the platforms it was available for including genuine amiga. there alsways been soem sort of opengl wrapper in between, storm mesa, minigl, tinygl..

morphos had some sort of warp3d reimplementation or wrapper for some time, the name of goa or something like that, which has been depreciated in the meantime afair. i think today they have a native kind of opengl library same as aros even if possibly not as feature complete, but maybe more optimized.

so in short, im not sure its aros which uses gallium/mesa7 or morphos who need to catch up now, but its still os4 trying to catch up with others. so far we only see some basic demos, so its hard to tell how this will practically impact on application level.

Yeah, Warp3D itself doesnt mean much to AROS and MorphOS. At this age using Amiga native 3D API doesnt pay off anymore because all major 3D software is coming from other platforms. Warp3D is more or less driver API these days and these things are tied to the underlying operating system. Warp3D Nova is a foundation stone for coming OpenGL ES 2 wrapper.
« Last Edit: March 23, 2016, 02:12:09 PM by itix »
My Amigas: A500, Mac Mini and PowerBook