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Author Topic: How to run game glSokoban 3D in AmigaOS 4.1 Final Edition? In Emulator WinUAE.  (Read 1045 times)

Description: Or In AmigaOS 3.9

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Offline woof

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Hello

I am Alain Thellier Wazp3D's author

1) The sokoban that i used is not the same as you: mine come (I think) from an old waRp3D package and is intended to run on OS3/68k
Both dont seems to work on OS4, perhaps ReWarp may help as it seems to be a Warpos program
(I tried on my WinuAE/OS4 config and they didnt worked too despite that all 3D libs are correctly installed )

2) You also asked about Tales of Tamar 3D Map on Lemon Amiga
http://thellier.free.fr/TOT3D.htm
http://obligement.free.fr/articles/itwthellier.php

this project was never finished nor ported to OS4
So it was never available : so certainly this 3D Map exists only on my hard drive (coder) Arkadius Zielinski one (designer) and Martin Wolf one (Tamar creator)
Legal rights about this game add-on still are owned by Martin Wolf so only him can allow to release this map to the public
« Last Edit: March 01, 2024, 08:31:49 AM by woof »
 

Offline woof

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Please note that the Sokoban that I got and have reported to works inside WinUAE is NOT the same that the one you want to make run

Perhaps ReWarp can help for YOUR Sokoban but I never tested

On OS3 68k there is almost no difference between Warp3D V3 and V4 so better to use V4: I mean I never met a program that will not work due to using V4
*** Anyway as you are using emulation you dont need WaRp3D at all but only WaZp3D ***


OS4  programs use Warp3D V5 for ppc but old programs for classic Amigas (OS3 68k, WarpOS ppc)  use v4 : that may cause problems as v5 is not fully backward compatible with v4 ==> using Aminet/PatchWarp3D or ReWarp patch the missing functions so it correct this problem.

*** Anyway as you are using emulation you use WaZp3D for OS4 ppc  that dont have this problem at all ***

ReWarp is better as it allow also old WarpOS ppc programs to run on OS4 (ReWarp is based on PatchWarp3D sources)

*** As YOUR Sokoban seems to be a WarpOS program then you NEED also ReWarp on OS4 ***
« Last Edit: March 01, 2024, 08:11:41 PM by woof »
 

Offline woof

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sokoban from this archive:
https://aminet.net/package/driver/video/Warp3D-4.0

is the only one that worked for me
this sokoban 68k run on winuae/os3.9 68k/ with Wazp3D for 68k there is nothing special about it : it dont need rewarp nor poverpc.library nor warpos stuffs

The other sokoban dont run on my winuae config: so I cant help :-/
 

Offline woof

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Your Beastie-Worker grab miss lighting

do
Wazp3D-Prefs
Texture:GL Coloring
 

Offline woof

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I cant help
Those games were made for OS3 68k so you need to run them on OS3 68k as most will never run on OS4 ppc

You can't run or can't found soft3d.dll in yourWinUAE

BUUUT you need soft3d.dll to obtain hardware acceleration
There is an option to check on in WinUAE like "enable native code" allow x86 calls" or something like that
also it soft3d.dll only works with winuae 32 bits not 64 bits
 

Offline woof

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If you use WinUAE 32 bits /OS3  68k then you can use hardware rendering via x86 calls  via the soft3D.dll
Having Wazp3D use hardware rendering is a game changer : waaays faster and nicer

So there is really no reason to run a 68k games/demos in OS4/WinUAE as Wazp3D is software only inside this WinUAE ppc (= only sloowww)