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Author Topic: Urgent call to all dizzy fans  (Read 1278 times)

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Offline alexh

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Re: Urgent call to all dizzy fans
« on: November 28, 2012, 10:31:31 AM »
Quote from: gaula92;715973
Huh... Windows only, it says.
Actually it says Windows to start. Then iOS, XNA and Android later.

Quote from: gaula92;715973
This makes me wonder: I suposse (I could be wrong) most players who can appreciate these games are somewhat technical skilled, tinkerers, etc.. So why those indie developers choose Windows as a target?
Because 90% of casual desktop/laptop gamers run Windows as their main OS?

Quote from: gaula92;715973
Most interested people would be using Linux on the desktop and Android on the phone.
Linux users... are there any?? Android & iOS I agree. Far more likely to get casual users spending $2 or so on a game like this on a mobile platform than on a Windows PC
 

Offline alexh

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Re: Urgent call to all dizzy fans
« Reply #1 on: November 28, 2012, 03:02:42 PM »
Quote from: rvo_nl;716733
what the..?! 350.000??
I was thinking that wasn't very much for a commercial game!

6 man years work + overheads (building rent/heating/electricity + computers depreciation + software tool licenses etc.)

If it all gets covered with £350k then they must be very low paid that's all I can say!
« Last Edit: November 28, 2012, 03:06:12 PM by alexh »