It's not like I don't have an epic RPG planned out in notebooks that has never been coded since I have no artist for it, etc.
I think any aspiring game programmer has half a dozen of these projects; I know I do
Now, what about Japanese style ones like Dragon Quest? Or does this crowd generally only like the Ultima/D&D style adventures?
Amiga does have a definite lack of Japanese style games.
I'm good with either, but I do have a preference for the JRPG style. The problem is that most homebrew JRPG-style projects tend to copy the "the gameplay is something to keep you busy in between massive cutscenes" trend of recent Squeenix titles
I'd like to see something more along the lines of
Final Fantasy V and various Nippon Ichi titles like the
Disgaea series, where there's a lot of in-depth
game content that's not just an afterthough while the developer shoves their sprite movie at you.