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Author Topic: Zune for 68k?  (Read 2039 times)

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Offline restore2003Topic starter

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Zune for 68k?
« on: February 02, 2004, 02:41:46 PM »
Are there any plans to port Zune to 68k? MUI needs a replacement real bad  :-)
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Offline bloodline

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Re: Zune for 68k?
« Reply #1 on: February 02, 2004, 02:43:25 PM »
Quote

restore2003 wrote:
Are there any plans to port Zune to 68k? MUI needs a replacement real bad  :-)


I'll ask Sebastian on the AROS dev list, He uses an Amiga to develop Zune so he should have a build.

Offline 4pLaY

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Re: Zune for 68k?
« Reply #2 on: February 02, 2004, 02:49:58 PM »
Yep Zune is beeing developed on 68k so i bet sebastian has a version =) i dont know why he havent released a version.

Offline restore2003Topic starter

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Re: Zune for 68k?
« Reply #3 on: February 02, 2004, 02:51:10 PM »
:pint:  :pint:

Thanks & cheers!

 :-)
If you need music for games, demos or are in a need of a studio mastering engineer, just contact me :-)
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Offline bloodline

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Re: Zune for 68k?
« Reply #4 on: February 02, 2004, 03:01:23 PM »
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4pLaY wrote:
Yep Zune is beeing developed on 68k so i bet sebastian has a version =) i dont know why he havent released a version.


I'm sure he gave a reason a while ago... but I can't remember what it was :-?

Offline 4pLaY

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Re: Zune for 68k?
« Reply #5 on: February 02, 2004, 03:08:07 PM »
Maybe you should ask him? :-).

Offline restore2003Topic starter

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Re: Zune for 68k?
« Reply #6 on: February 02, 2004, 03:17:40 PM »
btw does it replace the gui of mui applications? or does that require some nasty programming?
If you need music for games, demos or are in a need of a studio mastering engineer, just contact me :-)
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Offline bloodline

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Re: Zune for 68k?
« Reply #7 on: February 02, 2004, 03:28:17 PM »
Quote

restore2003 wrote:
btw does it replace the gui of mui applications? or does that require some nasty programming?


you just use it instead of the original MUI. It does whatever MUI did and more where it has been/ will be extended.

Offline bloodline

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Re: Zune for 68k?
« Reply #8 on: February 02, 2004, 03:30:01 PM »
It should be totally possible to compile it for OS4, I'm surprised Peter Gorden or DaveP haven't already one so...

Offline Reez

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Re: Zune for 68k?
« Reply #9 on: February 02, 2004, 03:55:52 PM »
As the guy who started Zune a long time ago on Amiga (okay, like 3 classes, I stopped before getting to the windowing/drawing part) then on Linux, and who still introduce new bugs in it on AROS (although I didnt touch the AmigaOS backport and subsequent improvements that resurrected Zune from the dead Linux GUI toolkits - thanks Sebastian!), I feel qualified to say: stay away, citizens, this is very alpha software and a lot of the MUI features you love and cherish aren't there (like testing in real time your new prefs on all open apps, or Arexx support), and I for one would never ever replace MUI 3.8 on my A1200 with that slow piece of incompatible crap (okay this is exagerated) that is Zune. This is insane! It's like willing to replace AmigaOS with AROS. Fine, but not before "a couple" of years. So instead of you trying Zune then saying "this is uber ####e" ... Oh well, I warned you! :) dont expect MUI4, but instead an hybrid between MUI0 and MUI3 :)
And respects to Stefan Stuntz for this awesome piece of one-man-work ! Without MUI where would we be today ? :)

edit: furthermore, zune-amigaos is a static library so you need to recompile the apps. Feel free to contribute the shared library version :)
 

Offline restore2003Topic starter

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Re: Zune for 68k?
« Reply #10 on: February 02, 2004, 04:04:11 PM »
hmm... is there any way to pach mui so it wont use the mwb palette for images(scrollbars, arrows, etc)?
If you need music for games, demos or are in a need of a studio mastering engineer, just contact me :-)
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Offline bloodline

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Re: Zune for 68k?
« Reply #11 on: February 02, 2004, 04:24:11 PM »
Quote

restore2003 wrote:
hmm... is there any way to pach mui so it wont use the mwb palette for images(scrollbars, arrows, etc)?


Since you have the source code for it, you may get it to do whate ever you want... or find a friendly programmer to help you :-)

Offline restore2003Topic starter

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Re: Zune for 68k?
« Reply #12 on: February 02, 2004, 05:40:48 PM »
Since i dont have the source i cant do nothing, and since im not a programmer i have to find a friendly programmer   ;-)

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Offline bloodline

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Re: Zune for 68k?
« Reply #13 on: February 02, 2004, 06:55:46 PM »
Quote

restore2003 wrote:
Since i dont have the source i cant do nothing, and since im not a programmer i have to find a friendly programmer   ;-)



I mean that you can get hold of the source code from the AROS website :-)

Sebastian has stated that the 68k version of Zune is not ready for release yet :-) Sit tight!

Offline uncharted

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Re: Zune for 68k?
« Reply #14 on: February 02, 2004, 07:09:20 PM »
Can you use MUI classes with Zune or do they need to be re-written for zune (this is with 68k zune I'm talking about)