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Author Topic: OS 3.1 graphics  (Read 14022 times)

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Offline kolla

Re: OS 3.1 graphics
« on: October 01, 2009, 11:04:08 PM »
Quote from: Rebel-CD32;524249
Here's a screenshot of my 16 colour Workbench. I've got an IndivisionAGA, so I'm running in flicker-free 1024x768. I'm demonstrating SabreMSN in this shot.

Hm, is that AfA that draws window decos, or something else? I think last time I tried, AfA skins on 8bit or lower didnt work. It would be very nice if it did though, then one cold create window decos especially for low depths.

Btw, I cant help liking MagicWB on lowres, for example on my minimig:
« Last Edit: October 01, 2009, 11:10:26 PM by kolla »
B5D6A1D019D5D45BCC56F4782AC220D8B3E2A6CC
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A3000/060CSPPC+CVPPC/128MB + 256MB BigRAM/Deneb USB
A4000/CS060/Mediator4000Di/Voodoo5/128MB
A1200/Blz1260/IndyAGA/192MB
A1200/Blz1260/64MB
A1200/Blz1230III/32MB
A1200/ACA1221
A600/V600v2/Subway USB
A600/Apollo630/32MB
A600/A6095
CD32/SX32/32MB/Plipbox
CD32/TF328
A500/V500v2
A500/MTec520
CDTV
MiSTer, MiST, FleaFPGAs and original Minimig
Peg1, SAM440 and Mac minis with MorphOS