I talked about the choice of 32 bit 68k for the low end and 64 bit PPC for a high end Amiga with one unified API. Let's let the consumers choose:
1) 68k laptop Amiga for $1000
o CPU speed of a Raspberry Pi or better
o 1GB of memory
o 40GB SSD
o SAGA gfx with chunky
o supports most 68k Amiga software
o battery life of 16 hours
or
2) PPC laptop Amiga $7000
o CPU speed of an i3 or better, 64 bit, 2-4 cores, virtualization support
o 8GB of memory
o 1TB hard drive
o integrated modern gfx card
o 68k software is sandboxed, PPC AmigaOS support is possible, no virtualization software
o battery life of 4 hours
Like Olaf said, it's not just about wants (or even needs in this case) but what is realistic. We could probably realistically have option 1 as it would sell in the thousands. Option 2 would have a few hundred buyers and not enough high end Amiga software to take advantage of it.
I have been programming, debugging, using a web browser and transferring files with SMBFS on my Amiga for the last few weeks with several days of uptime. I have done up to 32 bit gfx editing for a web site using TVPaint, ImageFX and PPaint. I can do a lot with 128MB on a 68k classic Amiga. I could use more speed and a little more memory would be nice but I can't see any way that I would use more than 1GB of memory with current Amiga apps.
I take one from column A (#1 above) now and one from column B (#2 above) after it has been out for several months and is proven stable with completed drivers, and I have had the time needed to save up the money to buy it.
Perhaps #1 from your post could be done very soon-ish, using FPGA technology and existing laptop components for battery storage and management, plus an LCD screen, but I am not convinced it could be done for only $1,000 US dollars. Maybe 1,000 UK pounds, but who knows, maybe if the people creating it don't ask for a huge markup profit, then maybe $1,000 US dollars is possible. I would suggest 2gb of RAM though, as that would provide us with more room to develop new software that takes advantage of the SAGA video resolutions and features, plus more demanding 68k software, which can take advantage of the increased speed of a Soft-Core 680x0 CPU running at close to Raspberry Pi speeds.
I also agree that such a laptop could sell thousands of units, compared to at best a few hundred PPC laptops meeting your #2 description, and selling for $5,000 to $7,000 and up prices. I can't wait to test how fast LightWave3D v5.03 will run on one of these Phoenix accelerators in one of my Commodore Amiga computers! LightWave3D for 68k runs on both AmigaOS4.1.6 and MorphOS3.7, but has some rendering or display problems that should not exist on an accelerated Commodore Amiga.
What would be the best way to fund the creation of #1? A bounty, a Kickstarter project? A "Do-it-Yourself" design using common off-the-shelf laptop parts (if you can really find laptop parts for sale to "Do-it-Yourself" builders)?
@Blinx123,
It is in the Amiga community universe where you will find 2 to 3 thousand buyers for a 68k laptop as described in #1. There are more Amiga users who remain interested in 68k Amiga software and hardware, than all of the NG Amiga Inspired platforms combined, or at least it appears that way to me and many others. If we will soon have 68k Amiga accelerators and stand alone clones that can provide performance equal to or faster than the SAM440ep, I think that interest will grow even higher for 68k software and hardware. Only time will tell, but thankfully, we don't have much longer to wait, as it appears that progress has been good, and reports seem to indicate that these new FPGA accelerators and stand alone systems will be released within the next 2 to 6 months.
@ Blinx123, Paolone, itix, etc.
This thread seems to have evolved into at least 2, if not 3 or 4 different discussions. The question of should NG Amiga OSes use 64bit memory space, or 32bit memory space, IMO should be a separate question from the running of AmigaOS3.x on 68k and FPGA hardware. I agree with you that if we are talking about the topic of this thread, one OS to unify Amiga users as a possible future choice, then 4gb RAM is not enough. I think any new OS should provide the possibility to expand as far as possible in the future and should not be designed with limitations that are already known, or tied to any single hardware choices. One of the other discussions is about how much is enough, when thinking of improving existing Amiga 68k hardware, software and actual enhancements to AmigaOS3.x for 68k and FPGA hardware. In that discussion, the decision to have 32bit (or even 31bit) memory space, or 64bit memory space is less black or white.
As different as apples and meatloaf to me, but maybe you see all of this differently.